scispace - formally typeset
J

Johanna Pirker

Researcher at Graz University of Technology

Publications -  100
Citations -  843

Johanna Pirker is an academic researcher from Graz University of Technology. The author has contributed to research in topics: Virtual reality & Computer science. The author has an hindex of 15, co-authored 83 publications receiving 536 citations. Previous affiliations of Johanna Pirker include University of Graz.

Papers
More filters
Proceedings ArticleDOI

Motivational active learning: engaging university students in computer science education

TL;DR: A new teaching format for a course, which combines theory in computer science with hands-on algorithmic challenges, mathematical thinking activities, and collaborative problem-solving is introduced, and the pedagogical model Motivational Active Learning (MAL) is introduced.
Journal ArticleDOI

The Potential of 360° Virtual Reality Videos and Real VR for Education—A Literature Review

TL;DR: In this article, the authors investigated the potential of 360$ ∞$∘ videos in VR and real VR settings for teaching and found that 360$∞$ ∘ videos can be used for a wide variety of topics.
Journal ArticleDOI

Immersive virtual reality for extending the potential of building information modeling in architecture, engineering, and construction sector: systematic review

TL;DR: In this paper , the authors systematically review recent research around the application of VR in BIM and discuss the results using the PRISMA flowchart, and extend the discussion by summarizing the potential future work in this area.
Proceedings ArticleDOI

Virtual Reality in Computer Science Education: A Systematic Review

TL;DR: A formal literature review on the use of VR technologies in computer science education focuses on the identification of factors such as learning objectives, technologies used, interaction characteristics, and challenges and advantages of using fully immersive VR forComputer science education.
Book ChapterDOI

An Educational Physics Laboratory in Mobile Versus Room Scale Virtual Reality – A Comparative Study

TL;DR: A comparative evaluation of these two setups is described in order to identify chances and challenged of both setups and indicate more flexibility and portability through the mobile setup, while the room-scale setup profits of a highly interactive and hands-on experience.