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John N. Karigiannis

Researcher at National Technical University of Athens

Publications -  18
Citations -  951

John N. Karigiannis is an academic researcher from National Technical University of Athens. The author has contributed to research in topics: Augmented reality & Mobile computing. The author has an hindex of 7, co-authored 15 publications receiving 879 citations. Previous affiliations of John N. Karigiannis include National and Kapodistrian University of Athens & Intracom.

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Journal ArticleDOI

Archeoguide: an augmented reality guide for archaeological sites

TL;DR: The paper discusses Archeoguide which offers personalized augmented reality tours of archaeological sites that uses outdoor tracking, mobile computing, 3D visualization and augmented reality techniques to enhance information presentation, reconstruct ruined sites, and simulate ancient life.
Proceedings ArticleDOI

Archeoguide: first results of an augmented reality, mobile computing system in cultural heritage sites

TL;DR: The ARCHEOGUIDE system and the experiences gained from the evaluation of an initial prototype by representative user groups at the archeological site of Olympia, Greece are presented.
Proceedings ArticleDOI

Archeoguide: system architecture of a mobile outdoor augmented reality system

TL;DR: The system architecture of a mobile outdoor augmented reality system for the Archeoguide project is presented and the first results obtained from experiments made during trials at ancient Olympia in Greece are concluded.
Proceedings ArticleDOI

Using Virtual Environments to Tell the Story: "The Battle of Thermopylae"

TL;DR: This paper describes a virtual reality exhibit implemented for the museum of Thermopylae located at the site of the original battle, near the city of Lamia in Greece, that utilized storytelling techniques and principles of modern videogames to disseminate historical knowledge about the battle and the associated legends.
Proceedings ArticleDOI

Personalized augmented reality touring of archaeological sites with wearable and mobile computers

TL;DR: The system is based on wearable and mobile computers, networking technology and real-time computer graphics and 3D animation and visualization techniques and automatically receives information based on his position and orientation as calculated by a hybrid technique making use of GPS, compass and image-based tracking.