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Showing papers by "John Porrill published in 1998"


Journal ArticleDOI
01 Jun 1998
TL;DR: A five-parameter deformable model of the iris which forms part of a system for accurate off-line measurement of binocular three-dimensional eye movements, particularly cyclotorsion (torsion), from video image sequences is described.
Abstract: This paper describes a deformable model of the human iris which forms part of a system for accurate off-line measurement of binocular three-dimensional eye movements, particularly cyclotorsion (torsion), from video image sequences. At least two existing systems measure torsion from infrared video images by pupil tracking followed by cross correlation using arcs of bandpass-filtered iris texture. Unfortunately, pupil expansion and contraction reduces the accuracy of this method unless drugs are used to constrict the pupil, which causes temporary blurred vision. A five-parameter deformable model of the iris is therefore developed for analysing images obtained without the use of drugs. This model can translate (horizontal and vertical eye motion), rotate (torsion) and scale both uniformly and radially (pupil changes). Torsion measurements obtained with the model are repeatable and accurate to within 0.1°; this performance is illustrated by analysing binocular torsion during fixation on a stationary target.

38 citations


Journal ArticleDOI
01 Jun 1998
TL;DR: A deformable model of the human iris is described, which forms part of a system for accurate offline measurement of binocular eye movements, particularly cyclotorsion (torsion), from video image sequences, and measurements obtained are repeatable and accurate to within 0.1°.
Abstract: The authors describe a deformable model of the human iris, which forms part of a system for accurate offline measurement of binocular eye movements, particularly cyclotorsion (torsion), from video image sequences. At least two existing systems measure torsion from infrared video images by pupil tracking followed by cross-correlation of bandpass filtered iris sectors. Unfortunately, pupil expansion and contraction reduce the accuracy of this method. In addition, infrared iris images typically contain very little texture, so correlation can be unreliable. A five-parameter deformable model of the iris was therefore developed for analysing images taken in visible light. This model can translate (horizontal and vertical eye motion), rotate (torsion) and scale both uniformly and radially (pupil changes). A series of software simulations and hardware tests suggest that torsion measurements obtained with the model are repeatable and accurate to within 0.1°. This performance is illustrated by analysing binocular torsion during fixation on a static target; the results match previously published data from other equipment.

27 citations


Journal ArticleDOI
TL;DR: The advantages of the new least-squares method are illustrated by using it to drive an active region model via an affine transformation which tracks the movements of a robot arm at frame rate in color video images.

21 citations


Journal ArticleDOI
TL;DR: Learning mechanisms for implementing pseudo-inverse control using a distributed system of ocular motor units were investigated by modelling integrator calibration for horizontal eye movements, and the trained system approximated pseudo- inverse control over the central +/-35 degrees of the oculomotor range.

18 citations


Journal ArticleDOI
TL;DR: Two particular techniques are described: the Berkinblit algorithm, used to model the leg-wiping reflexes of the frog, and the parallel control scheme of Hinton, in which simple stick-man simulations maintain a balanced posture while reaching.
Abstract: In the present article, the authors review inverse kinematic research across a number of fields to highlight the similarities among modeling approaches to the problems of reaching and maintenance of posture. Two particular techniques are described: the Berkinblit algorithm, used to model the leg-wiping reflexes of the frog, and the parallel control scheme of Hinton, in which simple stick-man simulations maintain a balanced posture while reaching. Those 2 algorithms are shown to be equivalent to one another and are described in terms of transpose jacobian control. A controller based on those methods is compared with one based on resolved motion rate control or pseudoinverse control, commonly used in robotics applications. Both controllers are applied to the problem of coordinating reaching and balancing behavior in a simulated 3-dimensional anthropomorphic robot. It is demonstrated that both of those techniques can produce postures that are surprisingly natural.

10 citations