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Kenneth I. Joy

Researcher at University of California, Davis

Publications -  228
Citations -  5476

Kenneth I. Joy is an academic researcher from University of California, Davis. The author has contributed to research in topics: Visualization & Data visualization. The author has an hindex of 38, co-authored 228 publications receiving 5241 citations. Previous affiliations of Kenneth I. Joy include University of California & Carl Albert State College.

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DOE’s SciDAC Visualization and Analytics Center for Enabling Technologies - Strategy for Petascale Visual Data Analysis Success

TL;DR: The focus of this article is on how one group of researcher is tackling the daunting task of enabling knowledgediscovery through visualization and analytics on some of the world slargest and most complex datasets and on some the world's largest computational platforms.
Proceedings ArticleDOI

Automatic feature-based surface mapping for brain cortices

TL;DR: A method is developed that simplifies a subject brain's surface forming an abstract yet spatially descriptive point cloud representation, which it can match to the abstract pointCloud representation of the atlas brain using an approach that iteratively improves the correspondence of points.
Proceedings Article

Proceedings of the 19th Spring Conference on Computer Graphics

TL;DR: The proceedings of the 19th Spring Conference on Computer Graphics held in Budmerice Castle, Slovakia on April 24-27, 2003 provide a stimulating program of papers and invited talks on topics that range from virtual reality to rendering.

WebGL-Enabled Remote Visualization of Smoothed Particle Hydrodynamics Simulations

TL;DR: This work combines WebGL volume rendering rendering with data compression and intelligent streaming to provide a fast and flexible remote visualization solution for SPH simulations, which enables easier access to simulations for analysis and sharing of data.

Feature-based Visualization of Dense Integral Line Data.

TL;DR: In this paper, the authors combine existing methods for streamline visualization, i.e. illumination, transparency, and halos, and add ambient occlusion for lines to improve the visualization of lines by adding better shape and depth cues.