M
Michael A. Toelle
Researcher at Microsoft
Publications - 20
Citations - 1528
Michael A. Toelle is an academic researcher from Microsoft. The author has contributed to research in topics: Rendering (computer graphics) & Graphics pipeline. The author has an hindex of 14, co-authored 20 publications receiving 1523 citations.
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Patent
Method and system for improving shadowing in a graphics rendering system
TL;DR: In this paper, a system for improved shadowing of images using a multiple pass, depth buffer approach includes rendering a scene from the perspective of a light source to construct a shadow depth map in a rasterization buffer.
Patent
Method and system for rendering graphical objects to image chunks
James T. Kajiya,John G. Torborg,Michael A. Toelle,Kent E. Griffin,Mark L. Kenworthy,John Snyder,Conal Elliott +6 more
TL;DR: In this article, a method for rendering graphical objects in a scene to generate a display images includes dividing the geometric primitives of models in the scene among portions or chunks of the view space to which the primitives will be rendered, and then rendering geometry referenced to the chunks in series in a common depth buffer.
Patent
Graphics rendering device and method for operating same
Joseph W. Chauvin,Steven A. Gabriel,Howard Good,Kent E. Griffin,Mark L. Kenworthy,William Chambers Powell,George Easton Scott,Michael A. Toelle,John G. Torborg,James E. Veres +9 more
TL;DR: In this paper, a graphics rendering chip serially renders a stream of geometric primitives to image regions called chunks, and a pixel engine performs hidden surface removal and controls storage of pixel and fragment records to the pixel buffer, respectively.
Patent
Processor for controlling the display of rendered image layers and method for controlling same
Joseph W. Chauvin,Steven A. Gabriel,Howard Good,Kent E. Griffin,William Chambers Powell,George Easton Scott,Michael A. Toelle,John G. Torborg,James E. Veres +8 more
TL;DR: The gSprite engine as discussed by the authors can simulate the motion of the graphical objects in a sequence of display images by performing affine transformations on the gsprite image layers, which can be an affine transform, used to transform gsprites to display device coordinates.
Patent
Systems And Methods For Providing An Enhanced Graphics Pipeline
Amar Patel,Charles N. Boyd,David R. Blythe,Jeff M. J. Noyle,Michael A. Toelle,Stephen H. Wright +5 more
TL;DR: In this paper, an enhanced graphics pipeline is provided that enables common core hardware to perform as different components of the graphics pipeline, programmability of primitives including lines and triangles by a component in the pipeline, and a stream output before or simultaneously with the rendering a graphical display with the data in a pipeline.