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Naoyuki Tsuruta

Researcher at Fukuoka University

Publications -  42
Citations -  165

Naoyuki Tsuruta is an academic researcher from Fukuoka University. The author has contributed to research in topics: Artificial neural network & Neocognitron. The author has an hindex of 7, co-authored 42 publications receiving 162 citations. Previous affiliations of Naoyuki Tsuruta include Kyushu University.

Papers
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Proceedings ArticleDOI

Software platform for parallel image processing and computer vision

TL;DR: The key point of the system is that it provides an architecture- independent programming environment for image processing and computer vision and its implementation, and its preliminary performance evaluation are shown.
Journal ArticleDOI

Hypercolumn model: A combination model of hierarchical self‐organizing maps and neocognitron for image recognition

TL;DR: By combining the characteristics of the HSOM and the structure of the NC, the HCM can be made applicable to general image recognition problems which have high dimensional input data and in which the shapes of the class boundaries are quite complex because of the high abstraction level of the classification.
Journal ArticleDOI

Face recognition under varying illumination using Mahalanobis self-organizing map

TL;DR: Mahanobis SOM is presented, which uses Mahalanobis distance instead of the original Euclidean distance to measure similarity between input and codebook images, which is very sensitive to illumination changes.
Proceedings ArticleDOI

Tracking of 3D multi-part objects using multiple viewpoint time-varying sequences

TL;DR: To minimize the error between the selected image feature points and the estimated model parameters, a model fitting procedure which can adaptively select corresponding pairs is employed, which works well both for single part objects and for multiple-part objects using real image data.
Book ChapterDOI

Multi-part Non-rigid Object Tracking Based on Time Model-Space Gradients

TL;DR: This paper presents a shape and pose estimation method for 3D multi-part objects to easily map objects from the real world into virtual environments and assumes the following constraints.