R
Radhika Santhanam
Researcher at University of Oklahoma
Publications - 61
Citations - 3778
Radhika Santhanam is an academic researcher from University of Oklahoma. The author has contributed to research in topics: Information system & Decision support system. The author has an hindex of 24, co-authored 60 publications receiving 3456 citations. Previous affiliations of Radhika Santhanam include University of Nebraska–Lincoln & College of Business Administration.
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Journal ArticleDOI
Issues in linking information technology capability to firm performance
Radhika Santhanam,Edward Hartono +1 more
TL;DR: Results indicate that firms with superior IT capability indeed exhibit superior current and sustained firm performance when compared to average industry performance, even after adjusting for effects of prior firm performance, but differences in the results suggest that the impact of "halo effects" and prior financial performance of firms must be taken into consideration in future tests of IT capability.
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Towards Meaningful Engagement: A Framework for Design and Research of Gamified Information Systems
De Liu,Radhika Santhanam +1 more
TL;DR: This commentary calls upon information systems scholars to investigate the design and use of gamified information systems from a variety of disciplinary perspectives and theories, including behavioral economics, psychology, social psychology, information systems, etc.
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A decision model for interdependent information system project selection
TL;DR: An IS project selection model is developed that identifies and models benefit, resource and technical interdependencies among candidate projects and represents a significant addition to existing IS, capital budgeting and R&D project selection models.
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Digital games and beyond: what happens when players compete?
De Liu,Xun Li,Radhika Santhanam +2 more
TL;DR: This study model competitive games as a skill-based tournament and conduct an experimental study to understand player behaviors and emotional responses under different competition conditions and discuss the implications for organizations seeking to introduce games premised on competition.
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Using Self-Regulatory Learning to Enhance E-Learning-Based Information Technology Training
TL;DR: The findings indicate that participants who were induced to follow self-regulated learning strategies scored significantly higher on learning outcomes than those who were not persuaded to do so.