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A History of Digital Media: An Intermedia and Global Perspective

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TLDR
From the punch card calculating machine to the personal computer to the iPhone and more, the authors offers a comprehensive introduction to digital media history for students and scholars across media and communication studies, providing an overview of the main turning points in digital media and highlighting the interactions between political, business, technical, social, and cultural elements throughout history.
Abstract
From the punch card calculating machine to the personal computer to the iPhone and more, this in-depth text offers a comprehensive introduction to digital media history for students and scholars across media and communication studies, providing an overview of the main turning points in digital media and highlighting the interactions between political, business, technical, social, and cultural elements throughout history. With a global scope and an intermedia focus, this book enables students and scholars alike to deepen their critical understanding of digital communication, adding an understudied historical layer to the examination of digital media and societies. Discussion questions, a timeline, and previously unpublished tables and maps are included to guide readers as they learn to contextualize and critically analyze the digital technologies we use every day.

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Journal ArticleDOI

The appisation of television: TV apps, discoverability and the software, device and platform ecologies of the internet era:

TL;DR: This article demonstrates how content/software providers, device manufacturers and infrastructural platforms vie to control the authors' access to, and experience of, television in a market underpinned by datafication, commodification and selection.
Journal ArticleDOI

The path to WeChat: How Tencent’s culture shaped the most popular Chinese app, 1998–2011

TL;DR: Wang et al. as discussed by the authors contributed to the literature on WeChat, providing a historical perspective on the long-lasting culture of its mother company, Tencent through a corpus of primary and secondary sources.
Journal ArticleDOI

Retromedia-in-practice: A practice theory approach for rethinking old and new media technologies:

TL;DR: In this paper, the authors investigate the persistence and comeback of old media technologies by developing a distinctive theoretical approach named retromedia, which they define as "retromedia" and describe as "phenomena" of "old media technologies".
Book ChapterDOI

Music scenes as infrastructures: from live venues to algorithmic data

TL;DR: The chapter addresses how the notion of infrastructure has been adopted in early music scenes research, and explores emerging phenomena, including the role of platforms, algorithmic data flows, and future scenarios opened up by the adoption of blockchain technology in music industry.
Book ChapterDOI

Deconstructing “Media Convergence”: A Cultural History of the Buzzword, 1980s–2010s

TL;DR: In this paper, the authors deconstruct, mainly through a revision of scientific literature, the historical meanings of the term "media convergence" from the 1980s to the early 2010s.