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Proceedings ArticleDOI

A Markovian approach to dynamic games of combat

Sheldon Baron, +1 more
- Vol. 10, Iss: 10, pp 464-469
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TLDR
A new approach to the solution of dynamic games of one-on-one combat is developed by introducing two physically motivated assumptions, and a meaningful discretized game formulation of the combat problem is obtained.
Abstract
A new approach to the solution of dynamic games of one-on-one combat is developed. By introducing two physically motivated assumptions, a meaningful discretized game formulation of the combat problem is obtained. Then, concepts of Markov processes and state increment dynamic programming are used to develop a feasible computational scheme for solving this problem. The method is demonstrated by applying it to a classical differential game, the Homocidal Chauffeur problem.

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Guidance and control for own aircraft in the autonomous air combat: A historical review and future prospects:

TL;DR: The Autonomous Air Combat technique has been a lasting research topic for decades as mentioned in this paper, however, no complete solutions seem to have appeared because of the highly dynamic and complex nature of the Auton...
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Report of the Commentator Differential Games Session

TL;DR: This informal report in connection with reference(1) comments on the field of differential games with respect to recent progress and the papers in this session.