scispace - formally typeset
Open Access

Computers and the Learning Process in Higher Education.

Reads0
Chats0
About
The article was published on 1975-01-01 and is currently open access. It has received 36 citations till now. The article focuses on the topics: Experiential learning & Educational technology.

read more

Citations
More filters
Journal ArticleDOI

Using the Delphi Technique in Educational Technology Research

TL;DR: The Delphi technique has been used in other environments over the years, including educational settings, and its various intrinsic qualities could be beneficial to the field of educational technology.

Blended learning in higher education in Saudi Arabia: a study of Umm Al-Qura university

A Almalki
TL;DR: In this article, the authors describe how higher education came late to Saudi Arabia and the country is moving swiftly to adopt international standards in pedagogy, specifically in student-centred learning models.
Journal ArticleDOI

The causes and consequences of conflict and violence in nursing homes: working toward a collaborative work culture

TL;DR: The special dynamics that accelerate dysfunctional conflict in nursing homes are detailed and strategies, tactics, and style recommendations that will help nursing home leaders build more collaborative work cultures to minimize the effects of dysfunctional conflict are presented.
Journal ArticleDOI

A new theory for X-ray diffraction

TL;DR: By considering the scattering distributed throughout space, there is an intensity enhancement at the Bragg angle even when theBragg condition is not satisfied, which leads to an alternative explanation for the diffraction from powders and small crystals.

The Efficacy of Computer-Based and Tape-Recorded Assistance in Second-Semester Freshman Ear-Training Instruction.

Abstract: Harmonic dictation materials available in the Gar-Training Laboratory at Louisiana State University were programmed for computer presentation in order to observe the effects of the computer medium in comparison to the traditional laboratory approach. In accordance with the Solomon Four-Group Design, the sixty-two second-semester freshman music theory students were assigned randomly to computer and tape groups. Half of each group was assigned at random to take a pretest which was designed by the experimenter. After six withdrawals from the course, a total research population of fifty-Bix students remained. Members of both the experimental and control groups were asked to practice a minimum of thirty minutes twice a week. Additional practice was encouraged. Approximately three hours (playing time) of reel-to-reel tapes were available for practice by the control group. The actual time spent on those tapes varied greatly from one individual to another. There were ten programs available for practice by the experimental group. Each program was designed to take approximately thirty minutes for the "average" student to complete. The experiment was scheduled to begin January 19, 1981, but due to unavoidable delivery delays, the actual time period was from February 9, 1981, through March 13, 1981. The five-week experiment concluded with a posttest taken by the entire research population. In order to have points of reference for comparison for each student, scores for the final vi examination of the previous semester (December 1980) were collected. To test any long-range effect, scores from the final examination (Hay 1981) were also collected. Several analytical procedures from the Statistical Analysis System (SAS) were utilized to study the available data. Analysis of variance (ANOVA), t-test, paired t-test, chi square, regression, and Pearson correlation statistics were employed. Preference for computer practice was significant at the .001 level. Mean gain scores from the December final to the posttest were significant at .01, and those from the December final to the May final were significant at .0001. Differences in mean scores on the posttest were significant at .10. Reaction to the computer was positive.