scispace - formally typeset
Patent

Electronic sound synthesizer

Yukio Kaneoka
Reads0
Chats0
TLDR
In this article, the frequency data of both a fundamental wave and a modulated wave are stored in a RAM as 6-bit digital data, and the digital data read out from the RAM is converted to an analog sound signal by a D/A converter.
Abstract
An electronic source synthesizer that employs frequency modulation. Wave-form data of both a fundamental wave and a modulated wave are stored in a RAM as 6-bit digital data. A sine wave signal is produced by modulation wave frequency data and the wave-form data from the RAM. The sine wave signal is multiplied with amplitude data of the modulation wave to obtain the modulation index data (J(t)). The frequency data (w c ) of the fundamental wave and the modulation index data are multiplied. A result of the multiplication provides a read out address of the RAM for storing the wave-form data of the fundamental wave, thereby changing the read out speed of the RAM. The digital data read out from the RAM is converted to an analog sound signal by a D/A converter. Amplitude data (A) of the fundamental wave is pulse-width modulated, and the digital data from the RAM is gated by the modulated pulse. Thus the output of the D/A converter is activated and, forms a sound signal represented by the equation e=A sin J(t) w c t.

read more

Citations
More filters
Patent

Compact hand-held video game system

Satoru Okada, +1 more
TL;DR: A hand-held electronic game machine for use with attachable/detachable memory game packs is described in this paper, where the game machine includes a case of a size which may be held by a hand and capable of being sandwiched by both hands, with a first switch disposed at a position such that during a game it can be operated by one thumb on a front surface of the case, a second switch disposed in a region of said front surface where imaginary loci of both thumbs intersect with each other on the front surface, and a third operation switch means provided in a
Patent

Operation controlling device and video processing system used therewith

TL;DR: In this paper, a video processing system is described, which consists of an operation member, rotor bodies, rotation detection mechanisms, counting circuitry, reset signal generation circuitry, second receiving circuitry, transfer circuitry and second sending circuitry.
Patent

Operating device with analog joystick

TL;DR: In this paper, an operating device is connected to an image processor which generates image data of an image to be displayed on a monitor on the basis of a program, and an analog joystick is provided with a guide ring which includes a guide wall having an octagonal outer edge around the lever.
Patent

Video game system and method with enhanced three-dimensional character and background control

TL;DR: In this paper, a video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a 3D graphics generating coprocessor, expandable main memory and player controllers.
Patent

Three-dimensional image processing apparatus with enhanced automatic and user point of view control

TL;DR: In this paper, a multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to reduce the processing burden on the graphics processing subsystem.
References
More filters
Journal ArticleDOI

Electronic musical instrument

TL;DR: In this article, the tone signal generated by one of the tone generators is passed through a frequency shifter, while the tone generated by the rest of the keyers is not, and then the two signals are mixed together and finally transduced into sound by a loudspeaker.
Patent

Electronic musical instrument

TL;DR: In this article, the electronic musical instrument which provides both a musical instrument performance and a scale name performance by using the same music data is provided, where the electronic music instrument is equipped with music data 11, a scale named sounding part 111, a note-ON read and assignment part 12 which reads note-OFF data out of the music data and assigns the data to the scale name sounding part 11 and a note off read part 13 which reads off data out from the music dataset.