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Ali Battal

Researcher at Selçuk University

Publications -  13
Citations -  38

Ali Battal is an academic researcher from Selçuk University. The author has contributed to research in topics: Computer science & Higher education. The author has an hindex of 2, co-authored 8 publications receiving 15 citations. Previous affiliations of Ali Battal include Middle East Technical University.

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Journal ArticleDOI

Computer Science Unplugged: A Systematic Literature Review:

TL;DR: A systematic review procedure was developed and applied to detect and subsequently review relevant research studies published from 2010 to 2019 that conducted investigations related to implementations of CS unplugged activities.
Book ChapterDOI

The University Instructors' Opinions About Emergency Remote Education in Turkey

TL;DR: In this paper, the authors explored university instructors' opinions regarding emergency remote education practices during the COVID-19 pandemic and found that instructors demanded support in technology and training aspects, and they preferred face-to-face education rather than blended and distance education.
Book ChapterDOI

Self-Efficacy to Teach Coding in K-12 Education

TL;DR: In this paper, the authors examined the self-efficacy skills that teachers should possess for effective coding education and found that the most significant challenges experienced during coding education were infrastructure-related problems, lack of resources, and inadequate teacher skills.
Journal ArticleDOI

Investigation of Usage Frequency and Department on Usability Issues with the Online Examination System (OSSI)

TL;DR: In this article, the authors investigated the usability of a specific online examination system, OSSI, which is used by a public university for midterm and final exams, and examined mean differences between System Usability Scale (SUS) scores of students from different departments with different usage frequencies.
Journal ArticleDOI

Investigating the Factors Affecting Students’ Satisfaction in a Programming Course Designed in 3D Virtual Worlds

TL;DR: In this paper, a study was conducted to understand the satisfaction level of students to teach the basics of programming in 3D virtual worlds and investigate the factors affecting their satisfaction, which revealed that the most satisfied students were those from Case-1 (M = 4.35), Case-3 (M= 4.28) and Case-2(M = 3.99), respectively.