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Anthony D. Pizzo
Researcher at Temple University
Publications - 21
Citations - 419
Anthony D. Pizzo is an academic researcher from Temple University. The author has contributed to research in topics: Video game & Computer science. The author has an hindex of 5, co-authored 13 publications receiving 222 citations. Previous affiliations of Anthony D. Pizzo include La Salle University.
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Esports Fan Engagement: A Comparison of PC and Console Esports Team Fans
TL;DR: In this paper , the authors identify differences in how fans of PC and console based esports teams engage with their favorite esports team and highlight that fans of console-based esports teams value both emotional engagement and management cooperation.
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Hypercasual and Hybrid-Casual Video Gaming: A Digital Leisure Perspective
TL;DR: In this paper , a digital leisure perspective is used to examine hypercasual and hybrid-casual games and their influence on digital leisure, including the intuitive nature and design of these games increases their appeal and adoption by those marginalized by the digital divide.
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The dynamics of esports crowdfunding campaign success: a social exchange perspective
TL;DR: In this article , the authors used social exchange theory to identify important social and economic attributes that may influence the outcomes of esports crowdfunding projects and found that equal distribution of prize rewards, the endorsement of big brand sponsors, and genres of games significantly influence the success of grassroots esports crowdfunding campaigns.
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The evolution of psychological involvement and customer loyalty: a longitudinal analysis of fitness facility members
TL;DR: In this article , a three-wave longitudinal investigation using data from new fitness center customers (n = 150) was conducted to examine the relationship between psychological involvement and customer loyalty (attitudinal loyalty and visit frequency) over time.