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Anthony D. Pizzo

Researcher at Temple University

Publications -  21
Citations -  419

Anthony D. Pizzo is an academic researcher from Temple University. The author has contributed to research in topics: Video game & Computer science. The author has an hindex of 5, co-authored 13 publications receiving 222 citations. Previous affiliations of Anthony D. Pizzo include La Salle University.

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Esports Fan Engagement: A Comparison of PC and Console Esports Team Fans

TL;DR: In this paper , the authors identify differences in how fans of PC and console based esports teams engage with their favorite esports team and highlight that fans of console-based esports teams value both emotional engagement and management cooperation.
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Hypercasual and Hybrid-Casual Video Gaming: A Digital Leisure Perspective

Anthony D. Pizzo
- 12 May 2023 - 
TL;DR: In this paper , a digital leisure perspective is used to examine hypercasual and hybrid-casual games and their influence on digital leisure, including the intuitive nature and design of these games increases their appeal and adoption by those marginalized by the digital divide.
Journal ArticleDOI

The dynamics of esports crowdfunding campaign success: a social exchange perspective

TL;DR: In this article , the authors used social exchange theory to identify important social and economic attributes that may influence the outcomes of esports crowdfunding projects and found that equal distribution of prize rewards, the endorsement of big brand sponsors, and genres of games significantly influence the success of grassroots esports crowdfunding campaigns.
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The evolution of psychological involvement and customer loyalty: a longitudinal analysis of fitness facility members

TL;DR: In this article , a three-wave longitudinal investigation using data from new fitness center customers (n = 150) was conducted to examine the relationship between psychological involvement and customer loyalty (attitudinal loyalty and visit frequency) over time.