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Chun-Yi Shen

Researcher at Tamkang University

Publications -  5
Citations -  30

Chun-Yi Shen is an academic researcher from Tamkang University. The author has contributed to research in topics: Video game & Immersive technology. The author has an hindex of 3, co-authored 5 publications receiving 29 citations.

Papers
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Journal ArticleDOI

Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies

TL;DR: A ubiquitous learning environment based on the connection between digital and physical information is developed by using mobile learning technologies, including interactive video-based multimedia technology, GPS, GIS, and the electronic map service, so that learners can acquire new knowledge by participating in location-aware learning activities.
Proceedings ArticleDOI

Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies

TL;DR: The technologies in interactive video, GPS, and GIS (Geographic Information System) are utilized to develop the Ubiquitous Video Game-Based Learning environment so that learners could utilize UMPC platform to do the game-based learning activities anytime and anywhere.
Proceedings ArticleDOI

An Analysis of Students' Intention to Use Ubiquitous Video Game-Based Learning System

TL;DR: This study analyzed students’ self-report on their intention to use an ubiquitous video game-based learning system and showed that attitude and intention were significantly explained by perceived playfulness.
Book ChapterDOI

Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction

TL;DR: The 3D Adventure Game-Based Assessment System could not only attract learners to take their assessment activities, but also help instructors to design and manage the related assessment content easily.
Proceedings ArticleDOI

Game-play as Knowledge Transformation Process for Learning

TL;DR: It is suggested that effective knowledge transformation in the learners can be achieved by means of deliberate design of the game-play process as well as the role of the learners.