D
David Bourguignon
Researcher at French Institute for Research in Computer Science and Automation
Publications - 7
Citations - 350
David Bourguignon is an academic researcher from French Institute for Research in Computer Science and Automation. The author has contributed to research in topics: Cilium & Iterative design. The author has an hindex of 5, co-authored 7 publications receiving 345 citations. Previous affiliations of David Bourguignon include Princeton University & University of Paris.
Papers
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Book ChapterDOI
Controlling Anisotropy in Mass-Spring Systems
TL;DR: This paper presents a deformable model that offers control of the isotropy or anisotropy of elastic material, independently of the way the object is tiled into volume elements, and contrasts with those systems in its ability to model constant volume deformations.
Journal ArticleDOI
Drawing for Illustration and Annotation in 3D
TL;DR: A system for sketching in 3D, which strives to preserve the degree of expression, imagination, and simplicity of use achieved by 2D drawing, and presents applications to education, design, architecture and fashion.
Journal ArticleDOI
Polyglutamylation and polyglycylation of alpha- and beta-tubulins during in vitro ciliated cell differentiation of human respiratory epithelial cells.
Karine Million,Jean-Christophe Larcher,Jamila Laoukili,David Bourguignon,Francelyne Marano,Frédéric Tournier +5 more
TL;DR: The results strongly suggest that in human ciliated epithelial cells, tubulin polyglycylation has only a structural role in cilia axonemes, while polyglutamylation may have a function both in centriole assembly and in ciliary activity.
Proceedings ArticleDOI
Relief: a modeling by drawing tool
TL;DR: A modeling system which takes advantage of two-dimensional drawing knowledge to design three-dimensional free-form shapes and imposes the minimum number of constraints on the topology of either the strokes set or the resulting surface.
Dissertation
Interactive Animation and Modeling by Drawing -- Pedagogical Applications in Medicine
TL;DR: In this article, a 3D drawing system has a stroke representation that enables drawing redisplay when the viewpoint changes, and this representation can be mixed freely with existing polygonal surfaces for annotation purposes.