scispace - formally typeset
Search or ask a question

Showing papers by "Gary Bradski published in 2014"


Patent
14 Mar 2014
TL;DR: In this article, a method for detecting and reconstructing environments to facilitate robotic interaction with such environments is described, where a 3D virtual environment representative of a physical environment of the robotic manipulator including a plurality of virtual objects corresponding to respective physical objects in the physical environment.
Abstract: Methods and systems for detecting and reconstructing environments to facilitate robotic interaction with such environments are described. An example method may involve determining a three-dimensional (3D) virtual environment representative of a physical environment of the robotic manipulator including a plurality of 3D virtual objects corresponding to respective physical objects in the physical environment. The method may then involve determining two-dimensional (2D) images of the virtual environment including 2D depth maps. The method may then involve determining portions of the 2D images that correspond to a given one or more physical objects. The method may then involve determining, based on the portions and the 2D depth maps, 3D models corresponding to the portions. The method may then involve, based on the 3D models, selecting a physical object from the given one or more physical objects. The method may then involve providing an instruction to the robotic manipulator to move that object.

130 citations


Patent
14 Mar 2014
TL;DR: In this article, a robotic manipulator may identify characteristics of a physical object within a physical environment and then determine potential grasp points on the physical object corresponding to points at which a gripper attached to the robotic manipulators is operable to grip the object.
Abstract: Example embodiments may relate to methods and systems for selecting a grasp point on an object. In particular, a robotic manipulator may identify characteristics of a physical object within a physical environment. Based on the identified characteristics, the robotic manipulator may determine potential grasp points on the physical object corresponding to points at which a gripper attached to the robotic manipulator is operable to grip the physical object. Subsequently, the robotic manipulator may determine a motion path for the gripper to follow in order to move the physical object to a drop-off location for the physical object and then select a grasp point, from the potential grasp points, based on the determined motion path. After selecting the grasp point, the robotic manipulator may grip the physical object at the selected grasp point with the gripper and move the physical object through the determined motion path to the drop-off location.

84 citations


Patent
14 Mar 2014
TL;DR: In this article, a computing device may receive sensor data that is indicative of an environment as perceived from a first viewpoint of an optical sensor and a second viewpoint of a second optical sensor.
Abstract: Example methods and systems for determining 3D scene geometry by projecting patterns of light onto a scene are provided. In an example method, a first projector may project a first random texture pattern having a first wavelength and a second projector may project a second random texture pattern having a second wavelength. A computing device may receive sensor data that is indicative of an environment as perceived from a first viewpoint of a first optical sensor and a second viewpoint of a second optical sensor. Based on the received sensor data, the computing device may determine corresponding features between sensor data associated with the first viewpoint and sensor data associated with the second viewpoint. And based on the determined corresponding features, the computing device may determine an output including a virtual representation of the environment that includes depth measurements indicative of distances to at least one object.

61 citations


Patent
14 Mar 2014
TL;DR: In this article, a robotic manipulator may move at least one physical object through a designated area in space and, based on the determined location, scan the machine-readable code so as to determine information associated with the at least 1 physical object encoded in the code.
Abstract: Methods and systems for recognizing machine-readable information on three-dimensional (3D) objects are described. A robotic manipulator may move at least one physical object through a designated area in space. As the at least one physical object is being moved through the designated area, one or more optical sensors may determine a location of a machine-readable code on the at least one physical object and, based on the determined location, scan the machine-readable code so as to determine information associated with the at least one physical object encoded in the machine-readable code. Based on the information associated with the at least one physical object, a computing device may then determine a respective location in a physical environment of the robotic manipulator at which to place the at least one physical object. The robotic manipulator may then be directed to place the at least one physical object at the respective location.

33 citations


Proceedings ArticleDOI
01 Nov 2014
TL;DR: This work presents an adaptive Mean Shift methodology that allows for full anisotropic clustering, through unsupervised local bandwidth selection, and evolves naturally, adapting locally through agglomeration, and in turn guiding further agglomersation.
Abstract: Mean Shift today, is widely used for mode detection and clustering. The technique though, is challenged in practice due to assumptions of isotropicity and homoscedasticity. We present an adaptive Mean Shift methodology that allows for full anisotropic clustering, through unsupervised local bandwidth selection. The bandwidth matrices evolve naturally, adapting locally through agglomeration, and in turn guiding further agglomeration. The online methodology is practical and effecive for low-dimensional feature spaces, preserving better detail and clustering salience. Additionally, conventional Mean Shift either critically depends on a per instance choice of bandwidth, or relies on offline methods which are inflexible and/or again data instance specific. The presented approach, due to its adaptive design, also alleviates this issue - with a default form performing generally well. The methodology though, allows for effective tuning of results.

1 citations


Posted Content
TL;DR: In this article, an adaptive mean shift methodology that allows for full anisotropic clustering, through unsupervised local bandwidth selection, is presented. But it is challenged in practice due to assumptions of isotropicity and homoscedasticity.
Abstract: Mean Shift today, is widely used for mode detection and clustering. The technique though, is challenged in practice due to assumptions of isotropicity and homoscedasticity. We present an adaptive Mean Shift methodology that allows for full anisotropic clustering, through unsupervised local bandwidth selection. The bandwidth matrices evolve naturally, adapting locally through agglomeration, and in turn guiding further agglomeration. The online methodology is practical and effecive for low-dimensional feature spaces, preserving better detail and clustering salience. Additionally, conventional Mean Shift either critically depends on a per instance choice of bandwidth, or relies on offline methods which are inflexible and/or again data instance specific. The presented approach, due to its adaptive design, also alleviates this issue - with a default form performing generally well. The methodology though, allows for effective tuning of results.