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Isabel Navazo
Researcher at Polytechnic University of Catalonia
Publications - 71
Citations - 1323
Isabel Navazo is an academic researcher from Polytechnic University of Catalonia. The author has contributed to research in topics: Rendering (computer graphics) & Octree. The author has an hindex of 18, co-authored 69 publications receiving 1246 citations. Previous affiliations of Isabel Navazo include University of Barcelona & Polytechnic University of Puerto Rico.
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Journal ArticleDOI
Object representation by means of nonminimal division quadtrees and octrees
TL;DR: By using a new class of quadtrees, in which nodes may contain zero or one edge, storage requirements are reduced and it is possible to obtain the exact backward conversion to boundary representation.
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Multiresolution volume visualization with a texture-based octree
TL;DR: A new texture memory representation and a management policy that substitute the classical one-texel per voxel approach for a hierarchical approach is proposed and the variable resolution texture model obtained reduces the texture memory size and thus texture swapping, improving rendering speed.
Journal ArticleDOI
Solid representation and operation using extended octrees
Pere Brunet,Isabel Navazo +1 more
TL;DR: A precise definition of the extended octree model that allows the representation of nonmanifold objects with planar faces and, consequently, is closed under Boolean operations on polyhedrons is concerned.
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Integrating Occlusion Culling and Levels of Detail through Hardly-Visible Sets
TL;DR: A framework that combines both occlusion culling and level‐of‐detail rendering techniques to improve rendering times is presented, to estimate the degree of visibility of each object of the PVS using synthesized coarse occluders, and to arrange the objects of each PVS into several Hardly‐Visible Sets (HVS) with similar occlusions degree.
Journal ArticleDOI
The visibility octree: a data structure for 3D navigation
TL;DR: A conservative visibility algorithm that computes and hierarchically stores the structure at a preprocessing stage is presented and shows that the visibility octree performs well on densely occluded environments.