J
James A. Walsh
Researcher at University of South Australia
Publications - 29
Citations - 367
James A. Walsh is an academic researcher from University of South Australia. The author has contributed to research in topics: Computer science & Augmented reality. The author has an hindex of 7, co-authored 21 publications receiving 186 citations.
Papers
More filters
Journal ArticleDOI
Cognitive Cost of Using Augmented Reality Displays
James Baumeister,Seung Youb Ssin,Neven A. M. ElSayed,Jillian Dorrian,David P. Webb,James A. Walsh,Timothy M. Simon,Andrew Irlitti,Ross T. Smith,Mark Kohler,Bruce H. Thomas +10 more
TL;DR: Two cognitive load studies comparing three augmented reality display technologies showed that spatial augmented reality led to increased performance and reduced cognitive load, and it was discovered that a limited field of view can introduce increased cognitive load requirements.
Journal ArticleDOI
Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality
TL;DR: The article describes how features of large-scale, projector-based augmented reality affect the design of spatial user interfaces for these environments and explores promising research directions and application domains.
Proceedings ArticleDOI
Evaluating Navigation Techniques for 3D Graph Visualizations in Virtual Reality
Adam Drogemuller,Andrew Cunningham,James A. Walsh,Maxime Cordeil,William Ross,Bruce H. Thomas +5 more
TL;DR: Three-dimensional VR navigation technique for data visualizations is evaluated and Steering Patterns was found to be faster and preferred by participants for completing searching tasks in comparision to Teleportation and Worlds-In-Miniature was the least physically demanding of the navigations.
Proceedings ArticleDOI
GeoGate: Correlating Geo-Temporal Datasets Using an Augmented Reality Space-Time Cube and Tangible Interactions
TL;DR: The outcomes of the user study show that GeoGate's approach reduces mistakes in the interpretation of the correlations between various datasets, while the qualitative results show that such a system is preferable for the majority of geo-temporal maritime tasks compared.
Journal ArticleDOI
Examining virtual reality navigation techniques for 3D network visualisations
Adam Drogemuller,Andrew Cunningham,James A. Walsh,Bruce H. Thomas,Maxime Cordeil,William Ross +5 more
TL;DR: Steering Patterns (One-Handed Flying and Two-handed Flying) were found to be faster and preferred by participants for completing searching tasks in comparison to Teleportation, and Worlds-In-Miniature was the least physically demanding of the navigations.