L
Luc R. Bisson
Researcher at Nvidia
Publications - 6
Citations - 222
Luc R. Bisson is an academic researcher from Nvidia. The author has contributed to research in topics: Local bus & Bus network. The author has an hindex of 4, co-authored 6 publications receiving 222 citations.
Papers
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Patent
Apparatus, system, and method for bus link width optimization
TL;DR: In this article, the number of active serial data lanes of a data link can be re-negotiated in response to changes in bus bandwidth requirements in order to place a constraint on link width.
Patent
Apparatus, system, and method for bus link width optimization of a graphics system
TL;DR: In this article, the authors propose an approach to re-negotiate the number of active serial data lanes of a data link in response to changes in bus bandwidth requirements, where one of the bus interfaces triggers a renegotiation of link width and places a constraint on link width.
Patent
Logical-to-physical lane assignment to reduce clock power dissipation in a bus having a variable link width
TL;DR: In this article, the number of active serial data lanes of a data link is re-negotiated in response to changes in bus bandwidth requirements by placing clock buffers not required to drive active data lanes in an inactive state to reduce clock power dissipation.
Patent
Method and system for supporting multiple display interface standards
TL;DR: In this paper, a method and system for supporting multiple display interface standards is presented, where the formatting logic is configured to derive a first set of output signals conforming to a first display interface standard from a data stream.
Patent
Field Changeable Rendering System For A Computing Device
TL;DR: The disclosed edge connector as discussed by the authors enables upgrades to low voltage differential signaling (LVDS) features, without the need for additional costly devices capable of operating at LVDS data rates, and is compatible with a plurality of graphics cards and systems, thereby enabling a computing device user to upgrade the existing device's graphics system.