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Mark M. Leather

Publications -  11
Citations -  640

Mark M. Leather is an academic researcher. The author has contributed to research in topics: Texture mapping unit & Graphics pipeline. The author has an hindex of 8, co-authored 11 publications receiving 640 citations.

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Patent

Recirculating shade tree blender for a graphics system

TL;DR: A hardware-accelerated recirculating programmable texture blender/shader arrangement circulates computed color and alpha data over multiple texture blending/shading cycles (stages) to provide multi-texturing and other effects as discussed by the authors.
Patent

Method and apparatus for anti-aliasing in a graphics system

TL;DR: In this article, a pixel blend filter is used to connect seven samples (three samples from present pixels and two samples from pixels just over and under the present pixels, respectively) from the three vertically displaced pixels.
Patent

Graphics system with copy out conversions between embedded frame buffer and main memory

TL;DR: In this paper, a copy line is provided between the embedded frame buffer and an external frame buffer such as a main memory connecting directly to a display device, which performs four types of combination conversion of data from a certain format into another format.