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Markus Helfert

Researcher at Maynooth University

Publications -  275
Citations -  2289

Markus Helfert is an academic researcher from Maynooth University. The author has contributed to research in topics: Information quality & Data quality. The author has an hindex of 21, co-authored 265 publications receiving 1987 citations. Previous affiliations of Markus Helfert include Dublin City University & University of St. Gallen.

Papers
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Journal ArticleDOI

Digital transformation with enterprise architecture for smarter cities: a qualitative research approach

TL;DR: Developing an architecture to address system alignment and data integration in digital transformation of cities by developing an architecture that can be used as a guide to help urban developers and designers in deploying sustainable transport policies for smart cities is presented.
Book ChapterDOI

Customer Purchase Behavior Prediction in E-commerce: A Conceptual Framework and Research Agenda

TL;DR: A systematic literature review of recent research dealing with customer purchase prediction in the E-commerce context is presented, revealing three main tasks, namely, the prediction of customer intents, buying sessions, and purchase decisions.
Book ChapterDOI

Cost and Value Management for Data Quality

TL;DR: This chapter provides an overview of cost andvalue issues related to data quality, which includes data quality cost and value identification, classification, taxonomy, and evaluation framework, as well as analysis model.
Proceedings ArticleDOI

Facilitating access to health web pages with different language complexity levels

TL;DR: This paper presents a method to facilitate the search of health information on the web so that users can easily and quickly find information based on their specific requirements, and allows different types of users to find health web pages with required language complexity levels.
Book ChapterDOI

Principles of Human Computer Interaction in Crowdsourcing to Foster Motivation in the Context of Open Innovation

TL;DR: The extent to which selected Crowdsourcing platforms consider motivating and incentive factors from a human computer interaction perspective is analyzed, motivated by Malone’s principles for designing enjoyable user interfaces.