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Miguel Sicart

Researcher at IT University of Copenhagen

Publications -  45
Citations -  3358

Miguel Sicart is an academic researcher from IT University of Copenhagen. The author has contributed to research in topics: Game design & Game mechanics. The author has an hindex of 16, co-authored 43 publications receiving 3011 citations. Previous affiliations of Miguel Sicart include Massachusetts Institute of Technology & University of Copenhagen.

Papers
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Proceedings ArticleDOI

Gamification. using game-design elements in non-gaming contexts

TL;DR: This workshop brings together practitioners and researchers to develop a shared understanding of existing approaches and findings around the gamification of information systems, and identify key synergies, opportunities, and questions for future research.
Journal Article

Defining Game Mechanics

Book

The Ethics of Computer Games

TL;DR: Sicart as mentioned in this paper argues that computer games are ethical objects, that computer game players are ethical agents, and that the ethics of computer games should be seen as a complex network of responsibilities and moral duties.
Book

Play Matters

Miguel Sicart
TL;DR: Sicart as discussed by the authors argues that play is a form of understanding what surrounds us and a way of engaging with others, and that play goes beyond games; it is a mode of being human.
Journal ArticleDOI

The banality of simulated evil: designing ethical gameplay

TL;DR: The paper proposes a set of game design suggestions based on the Information Ethics concept of Levels of Abstraction which can be applied to formalise ethical challenges into gameplay mechanics; thus allowing game designers to incorporate ethics as part of the experience of their games.