M
Morten S. Mikkelsen
Publications - 2
Citations - 14
Morten S. Mikkelsen is an academic researcher. The author has contributed to research in topics: Shadow mapping & Displacement mapping. The author has an hindex of 2, co-authored 2 publications receiving 13 citations.
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Bump Mapping Unparametrized Surfaces on the GPU
TL;DR: A new method, for the GPU, is presented which decouples bump mapping from the primitive type, thus allowing for a higher degree of proceduralism in generation of both the height value and the surface.
Journal ArticleDOI
Separating-Plane Perspective Shadow Mapping
TL;DR: A real-time solution that is a hybrid between standard shadow mapping and any of the current methods based on perspective shadow mapping, and combines two methods to minimize aliasing errors is proposed.