M
Murphy Wonsick
Researcher at Northeastern University
Publications - 9
Citations - 60
Murphy Wonsick is an academic researcher from Northeastern University. The author has contributed to research in topics: Humanoid robot & Robot. The author has an hindex of 3, co-authored 9 publications receiving 17 citations.
Papers
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Journal ArticleDOI
A Systematic Review of Virtual Reality Interfaces for Controlling and Interacting with Robots
Murphy Wonsick,Taskin Padir +1 more
TL;DR: This paper presents a systematic review on VR interfaces for robot operation that utilize commercially available immersive VR devices, and provides future directions to continue development in VR interface for operating robots.
Proceedings ArticleDOI
In-situ Terrain Classification and Estimation for NASA’s Humanoid Robot Valkyrie
TL;DR: This paper introduces the method for classifying known terrains using recurrent neural networks (RNNs) and estimating the unknown terrain’s stiffness adopting the Bernstein-Goriatchkin model, and concludes that using RNNs, it can efficiently classify the terrain types.
Proceedings ArticleDOI
Human-Humanoid Robot Interaction through Virtual Reality Interfaces
Murphy Wonsick,Taskin Padir +1 more
TL;DR: In this article, the authors compare the utility of virtual reality interfaces and how they can be employed in human-supervised robot applications so that we may move towards more intuitive and easy-to-use interfaces for control and interaction.
Proceedings ArticleDOI
Task-oriented planning algorithm for humanoid robots based on a foot repositionable inverse kinematics engine
TL;DR: An integrated planning algorithm involving an IK solver, footstep planning and whole body manipulation motion planning is proposed and an object pickup scenario using the NASA-JSC Valkyrie robot is provided to demonstrate the performance of the planning algorithm.
Proceedings ArticleDOI
Anytime multi-task motion planning for humanoid robots
TL;DR: An anytime synthesized motion planning algorithm for humanoid robots unifying locomotion and manipulation planning that generates an entire set of motions to finish specific tasks in an environment containing obstacles by exploiting a powerful inverse kinematics (IK) engine.