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Russell M. Mersereau

Researcher at Georgia Institute of Technology

Publications -  229
Citations -  12104

Russell M. Mersereau is an academic researcher from Georgia Institute of Technology. The author has contributed to research in topics: Motion compensation & Image restoration. The author has an hindex of 48, co-authored 229 publications receiving 11716 citations. Previous affiliations of Russell M. Mersereau include Massachusetts Institute of Technology & Georgia Tech Research Institute.

Papers
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Proceedings ArticleDOI

On merging hidden Markov models with deformable templates

TL;DR: A new 2-D HMM-like structure obtained by embedding states within regions of a deformable template structure with segmentation capability is proposed, demonstrated in facial analysis applications.
Proceedings ArticleDOI

Eigenface-based super-resolution for face recognition

TL;DR: This work proposes embedding the super-resolution algorithm into the face recognition system so that super- resolution is not performed in the pixel domain, but is instead performed in a reduced dimensional domain.
Proceedings ArticleDOI

Multiple description coding with multiple transmit and receive antennas for wireless channels: the case of digital modulation

TL;DR: This work replaces the parallel independent on-off channel model with wireless channel models such as a Rayleigh fading model and uses digital bandpass modulation to transmit the source symbols.
Journal ArticleDOI

Target Recognition Based on Directional Filter Banks and Higher-Order Neural Networks

TL;DR: A new approach for the classification of SAR targets is presented here, which combines maximally decimated directional filter banks with higher-order neural networks (HONNs) and is effective in enhancing the discrimination power of the HONN inputs, leading to significantly improved performance.
Journal ArticleDOI

Multiframe blocking-artifact reduction for transform-coded video

TL;DR: It is shown how to combine information from multiple frames to reduce blocking artifacts and derive constraint sets using motion between neighboring frames and quantization information that is available in the video bit stream.