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Tomoyoshi Ito

Researcher at Chiba University

Publications -  311
Citations -  6201

Tomoyoshi Ito is an academic researcher from Chiba University. The author has contributed to research in topics: Holography & Digital holography. The author has an hindex of 39, co-authored 283 publications receiving 5344 citations. Previous affiliations of Tomoyoshi Ito include Gunma University & National Presto Industries.

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A special-purpose computer for gravitational many-body problems

TL;DR: In this paper, a pipeline-based processor was constructed using a "pipeline" architecture to simulate many-body systems with long-range forces, and the architecture can be readily parallelized to make teraflop machines a feasible possibility.
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Simple and fast calculation algorithm for computer-generated hologram with wavefront recording plane.

TL;DR: A simple and fast calculation algorithm for a computer-generated hologram (CGH) by use of wavefront recording plane and the total computational complexity is dramatically reduced in comparison with conventional CGH calculations.
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Real-time digital holographic microscopy using the graphic processing unit

TL;DR: A real-time DHM system using a graphic processing unit (GPU) with many stream processors, which allows use as a highly parallel processor, and the computational speed of the Fresnel diffraction using the GPU is faster than that of recent CPUs.
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Computer generated holography using a graphics processing unit.

TL;DR: This system can realize real-time reconstruction of a 64-point 3-D object at video rate using a liquid-crystal display of resolution 800x600 and the calculation speed of a GPU was found to be about 47 times faster than that of a personal computer with a Pentium 4 processor.
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Rapid calculation algorithm of Fresnel computer-generated-hologram using look-up table and wavefront-recording plane methods for three-dimensional display.

TL;DR: A rapid calculation method of Fresnel computer-generated-hologram (CGH) using look-up table and wavefront-recording plane (WRP) methods toward three-dimensional (3D) display is presented.