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Vladimir G. Kim

Researcher at Adobe Systems

Publications -  114
Citations -  7588

Vladimir G. Kim is an academic researcher from Adobe Systems. The author has contributed to research in topics: Shape analysis (digital geometry) & Point cloud. The author has an hindex of 32, co-authored 111 publications receiving 5575 citations. Previous affiliations of Vladimir G. Kim include Stanford University & Carnegie Mellon University.

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A scalable active framework for region annotation in 3D shape collections

TL;DR: This work proposes a novel active learning method capable of enriching massive geometric datasets with accurate semantic region annotations, and demonstrates that incorporating verification of all produced labelings within this unified objective improves both accuracy and efficiency of the active learning procedure.
Proceedings ArticleDOI

Shape-based recognition of 3D point clouds in urban environments

TL;DR: This paper quantitatively evaluate the design of a system for recognizing objects in 3D point clouds of urban environments and tradeoffs of different alternatives in a truthed part of a scan of Ottawa that contains approximately 100 million points and 1000 objects of interest.
Proceedings ArticleDOI

A Papier-Mache Approach to Learning 3D Surface Generation

TL;DR: This work introduces a method for learning to generate the surface of 3D shapes as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape.
Proceedings ArticleDOI

Blended intrinsic maps

TL;DR: This paper describes a fully automatic pipeline for finding an intrinsic map between two non-isometric, genus zero surfaces and solves a global optimization problem that selects candidate maps based both on their area preservation and consistency with other selected maps.
Proceedings Article

AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation

TL;DR: A method for learning to generate the surface of 3D shapes as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape.