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Xiaoyao Liang

Publications -  4
Citations -  10

Xiaoyao Liang is an academic researcher. The author has contributed to research in topics: 3D reconstruction & Acceleration. The author has an hindex of 1, co-authored 4 publications receiving 5 citations.

Papers
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Proceedings ArticleDOI

Container-code recognition system based on computer vision and deep neural networks

TL;DR: An automatic container-code recognition system based on computer vision and deep neural networks is proposed, which is able to deal with more situations, and generates a better detection result through combination to avoid the drawbacks of the two methods.
Proceedings ArticleDOI

A systematic FPGA acceleration design for applications based on convolutional neural networks

TL;DR: A brand new systematic FPFA acceleration design that takes data path optimization between the inner accelerator and the outer system into consideration and optimizes the data path using techniques like hardware format transformation, frame compression.
Patent

Novel carbon nanometer transistor memory test method

TL;DR: In this article, a carbon nanometer transistor memory test method consisting of a first step of testing a CNFET-SRAM memory by using a leap testing algorithm, and rapidly locating an error segment, so as to obtain error distribution information of the memory, a second step of performing redundancy analysis on the obtained error information by using redundancy analysis structure, and a third stage of performing a marching test on the repairable chip and untested positions, and finally, testing all storage units to obtain accurate error information.
Proceedings ArticleDOI

Application of 3D reconstruction system in diabetic foot ulcer injury assessment

TL;DR: Wang et al. as discussed by the authors proposed a 3D reconstruction system using the Intel RealSense SR300 depth camera which is based on infrared structured-light as input device, the required data from different view is collected by moving the camera around the scanned object, then the mesh is sub-divided to increase the number of mesh vertices and the color of each vertex is determined using a non-linear optimization, all colored vertices compose the surface texture of the reconstructed model.