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Showing papers in "Organised Sound in 2012"


Journal ArticleDOI
TL;DR: The work of R. Murray Schafer in formulating soundscape studies is described, as well as the author's extension of that work within a communicational framework.
Abstract: A purely aesthetic approach may be problematic when artists wish to deal with the external world as part of their work. The work of R. Murray Schafer in formulating soundscape studies is described, as well as the author's extension of that work within a communicational framework. Soundscape composition is situated within a continuum of possibilities, each with its own practice of mapping or representing the world. Current technological possibilities as well as ethical issues involved in the production process are discussed, along with the author's work in creating a multi-channel imaginary soundscape. The evolving nature of the listener's relationship to acoustic space over the last century is discussed in comparison to developments in soundscape composition.

57 citations


Journal ArticleDOI
TL;DR: The implementation of NeVIS, a local network system that establishes communication between individual performers, as well as between laptop and performers, is described by making use of vibrotactile feedback as a signalling tool within an improvisational setting.
Abstract: This paper describes the implementation of NeVIS, a local network system that establishes communication between individual performers, as well as between laptop and performers. Specifically, this is achieved by making use of vibrotactile feedback as a signalling tool within an improvisational setting. A discussion of the current developments regarding the use of networks within improvisation is presented, followed by an outline of the benefits of utilising the haptic feedback channel as a further sensory information pathway when performing digital music. We describe a case study of the system within the context of our computer-mediated improvisational duo MA¯stek, involving piano, percussion and live electronics. Here, a cueing system or framework is imposed over the improvisation and is transmitted directly to the skin of the performers via tiny vibrations. Additionally, performers may make use of simple vibrotactile signals to enhance traditional visual cues that are often employed within performance. A new work, Socks and Ammo, was created using NeVIS, and was presented at various international conferences and festivals. We also tested the system itself within a group of postgraduate researchers and composers. Qualitative evaluation of the musical outcomes as experienced both by the performers and by the listeners at these events is offered, as well as implications about the nature of collaborative music-making.

25 citations


Journal ArticleDOI
TL;DR: This article examines the evolution of music notational practices from avant-garde-era experiments in ‘mobility’ to the advent of the digital ‘screen score’ and the performative, interactive and formal implications of these possibilities are considered.
Abstract: This article examines the evolution of music notational practices from avant-garde-era experiments in 'mobility' to the advent of the digital 'screen score'. It considers the varied goals of the composers who initiated these developments and the dissonance between these goals and the practical possibilities actually afforded by the paper score. The advent of graphical computing is charted along with the consequent expansion of possibilities afforded by screening the score from a platform that also provides the potential for performer coordination, sound synthesis and transformation. The performative, interactive and formal implications of these possibilities are considered.

21 citations


Journal ArticleDOI
Diego Garro1
TL;DR: This paper introduces strategies for the electroacoustic community to relate to, and engage with, the visual music phenomenon and addresses technological, historical, cultural and idiomatic intersections between the two art forms.
Abstract: This paper introduces strategies for the electroacoustic community to relate to, and engage with, the visual music phenomenon. It addresses technological, historical, cultural and idiomatic intersections between the two art forms. From the personal viewpoint of a trained synaesthete of acousmatic origin, the boundaries between sonic and audiovisual compositional practices appear somewhat porous. The electroacoustic language is intrinsically visual, even within its acousmatic paradigm. Visible morphologies acquire a sonorous dimension as soon as we uproot them from their cinematographic habitat and plunge them into the cauldron of a new alchemy. Multi-disciplinary lines of enquiry are essential to elucidate the workings of complex multimediatic interactions such as those at play in visual music. Yet, a holistic view of the creative and technological pathways is equally significant so that artistic truths, and myths, can be (re)discovered amidst lines of code or loops of wire connecting our computer peripherals. Thus this article is written both with the language of an analyst and, perhaps more, with the expressions and idiosyncrasies of an academic composer. A few selected examples from the contemporary repertoire are discussed to exemplify a variety of approaches to visual music composition, including extracts from the work Patah (Garro 2010).

15 citations


Journal ArticleDOI
TL;DR: This paper focuses on qualities of sound in the group's networked improvisation, examining how they become arbiters of meaning in dialogical musical interactions without visual gestural signifiers, highlighting the centrality of culture, artefact and environment in the analysis of dispersed musical perception.
Abstract: Maturation of network technologies and high-speed broadband has led to significant developments in multi-user platforms that enable synchronous networked improvisation across global distances. However sophisticated the interface, nuances of face-to-face communication such as gesture, facial expression, and body language are not available to the remote improviser. Sound artists and musicians must rely on listening and the semiotics of sound to mediate their interaction and the resulting collaboration. This paper examines two case studies of networked improvisatory performances by the inter-cultural tele-music ensemble Ethernet Orchestra.It focuses on qualities of sound (e.g. timbre, frequency, amplitude) in the group's networked improvisation, examining how they become arbiters of meaning in dialogical musical interactions without visual gestural signifiers. The evaluation is achieved through a framework of Distributed Cognition, highlighting the centrality of culture, artefact and environment in the analysis of dispersed musical perception. It contrasts salient qualities of sound in the groups' collective improvisation, highlighting the interpretive challenges for cross-cultural musicians in a real-time 'jam' session. As network technologies provide unprecedented opportunities for diverse inter-cultural collaboration, it is sound as the carrier of meaning that mediates these new experiences.

14 citations


Journal ArticleDOI
TL;DR: In this paper, the authors examine metaphors of place and place making, with reference to the phenomenological tradition and in particular Edward S. Casey, in relation both to sound-based music and art concerned with environment, and to listening and environmental sound.
Abstract: In this paper I examine metaphors of place and place making, with reference to the phenomenological tradition and in particular Edward S. Casey, in relation both to sound-based music and art concerned with environment, and to listening and environmental sound. I do so in order to consider how aspects of place-making activity might be incorporated in aurally perceived works, and elicited in listeners, so that we might perhaps achieve a greater sense of 'connectedness' to sound-based music and art that is itself about-in some way-our connectedness to the environment. Three works, by Feld, Monacchi and Lopez, form the basis for investigation.

14 citations


Journal ArticleDOI
TL;DR: It is argued that today's sampling culture, emerging out of pioneering efforts in electroacoustic music in the 1950s carries a similar ethos of autonomy found in many significant advances in music instrumentation throughout history.
Abstract: This paper argues that today's sampling culture, emerging out of pioneering efforts in electroacoustic music in the 1950s carries a similar ethos of autonomy found in many significant advances in music instrumentation throughout history. By looking at the evolution of musical instruments, the author hopes to address these continuous effort towards autonomy, which, if proves legitimate should be of great concern for networked music research that deals with all forms of music praxis of varying reciprocity and group dynamics. By further looking into what sets collaboration apart from cooperation and collective creation, and elaborating on the 'social' of music, this paper hopes to extend the discourse on current trends of accessing, shaping and sharing music in solitude, from something often seen as unfortunate and anti-social, to something less so.

13 citations


Journal ArticleDOI
TL;DR: Signal is a framework for musical synchronisation and data sharing, designed to support the use of musical robotics in an attempt to more fully address ideas of interconnectivity and embodied performance.
Abstract: Historically, network music has explored the practice and theory of interconnectivity, utilising the network itself as a creative instrument. The Machine Orchestra (TMO) has extended this historical idea by developing the custom software suite Signal, and creating a shared, social instrument consisting of musical robotics. Signal is a framework for musical synchronisation and data sharing, designed to support the use of musical robotics in an attempt to more fully address ideas of interconnectivity and embodied performance. Signal, in combination with musical robotics, also facilitates the exploration of interaction contexts, such as at the note level, score level and sound-processing level. In this way, TMO is simultaneously building upon the historical contributions and developing aesthetics of network music.

10 citations


Journal ArticleDOI
TL;DR: It is argued that the state of spatial awareness engendered by the art of soundscape composition can be productively extended to the act of listening while looking in the cinema and carried into considerations of all films that make use of sound design for spatial representation.
Abstract: This article argues that the state of spatial awareness engendered by the art of soundscape composition can be productively extended to the act of listening while looking in the cinema. Central to my argument is how Katharine Norman's concept of reflective listening in soundscape composition can be adapted to reflective audioviewing in the audiovisual context of film. Norman begins the process of intersecting film theory and the discourse of soundscape composition by appealing to famed Soviet filmmaker Sergei Eisenstein's theories of montage to illustrate how soundscape composition enables active listener engagement. I extend her discussion of Eisenstein to demonstrate how this filmmaker's thinking about sound/image synchronisation in the cinema-and R. Murray Schafer's own predilection for Eisensteinian dialectics-can be understood as a means towards the practice of reflective audioviewing. I illustrate my argument with an analysis of how the soundscape compositions of Hildegard Westerkamp have been incorporated into Gus Van Sant's film Elephant. Attention to the reflective qualities of Westerkamp's work open up new dimensions in our experience of the audiovisual construction of space in the film. Ultimately I argue that the reflective audioviewing prompted by Elephant can be carried into considerations of all films that make use of sound design for spatial representation.

9 citations


Journal ArticleDOI
Peter Manning1
TL;DR: A perspective of Daphne Oram's achievements is provided, drawing on materials in the Oram archive that have hitherto not been studied.
Abstract: The pioneering contributions of Daphne Oram to visual music, notably the construction of her unique synthesiser known as the Oramics Machine during the 1960s, have yet to be fully recognised. The development of this synthesiser, in terms of both the creative objectives that inspired its design and also the functional characteristics of the resulting technology, is all the more remarkable for being the product of highly individual endeavour, working entirely without the support and resources normally provided by an institution or a commercial manufacturer. Oram's background in both music and electronics was to prove invaluable in this regard, and her appointment as the founding director of the BBC Radiophonic Workshop in 1958, having previously lobbied within the organisation for such a facility for several years, provides testament to her standing in both regards. Her decision within a year of appointment to resign from this post and establish her own private studio specifically to develop Oramics is indicative of her determination and commitment to explore new horizons in the medium of electronic music, and this paper provides a perspective of her achievements, drawing on materials in the Oram archive that have hitherto not been studied.

8 citations


Journal ArticleDOI
David Ogborn1
TL;DR: A number of compositional models and practices that have been found effective within the Cybernetic Orchestra, including code-sharing, instruction-scores, code as material, and physical performance are discussed.
Abstract: Guided by the idea of participatory culture, networked pulse synchronisation and live coding have been core approaches in the activity of the Cybernetic Orchestra, an electronic performance ensemble at McMaster University in Hamilton, Canada. Following general discussion of the way in which networked pulse-based music and live coding work within this orchestra, there is specific discussion of a number of compositional models and practices that have been found effective, including code-sharing, instruction-scores, code as material, and physical performance.

Journal ArticleDOI
TL;DR: The process whereby Adams renders scientific data into an audiovisual presentation is investigated as well as the role the composer and audience play in attributing meaning to this environmentally driven work.
Abstract: John Luther Adams's The Place Where You Go to Listen 2006, a permanent sound-and-light installation at the Museum of the North in Fairbanks, Alaska, resonates strongly with the geography and ecology of the composer's place of residence. The audiovisual experience is generated through a computer programme that translates real-time data streams from geophysical events into sound and colour signals. The Place functions as an artistic mirror, absorbing data from natural phenomena and reflecting it back to the listener in a deliberately allusive way. As a result, those present are invited to raise their awareness to the 'unheard vibrations' of the natural world. Upon entering the installation, the listener perceives an ongoing, harmonically dense hum. Through immersion, he or she notices change in both the location from which sounds project and the properties of audio and visual signals. Drawing on information theory, this article investigates the process whereby Adams renders scientific data into an audiovisual presentation as well as the role the composer and audience play in attributing meaning to this environmentally driven work. By examining the communicative layers of the installation and exploring the perceptual tendencies of the listener, we can better understand how The Place raises environmental awareness.

Journal ArticleDOI
TL;DR: The paper discusses the extended decision terrain and choices that Internet2 brings, and some of the compromises that need to be made to realise the proposition, and is part conceptual map, and part artistic perspective.
Abstract: Using Internet2 for audio performance, supported by digital video communication between players, provides the opportunity for networked electroacoustic music practitioners to connect with, bridge, amalgamate and lead diverse sound-based music traditions. In combination with intelligent/multi-agent software, this facilitates new hybrid sonic art forms. Extending prior work by the author, Mittsu no Yugo (Whalley 2010a ) recently explored this direction. While Internet2 expands production/aesthetic possibilities, accommodating established aesthetics in tandem requires careful consideration. Beginning from a prior model of a decision space (Whalley 2009 ), the paper discusses the extended decision terrain and choices that Internet2 brings, and some of the compromises that need to be made to realise the proposition. The paper is then part conceptual map, and part artistic perspective.

Journal ArticleDOI
TL;DR: This article will try to examine how the discourse of acoustic ecology becomes reconfigured in the shift from environmental sound content recorded at location to production of soundscape composition as audio artwork, through the practice of mediation.
Abstract: This article investigates the essential association between location and sound, mediated and represented by the process of recording and the subsequent creation of an artwork. The basic argument this article would like to develop is that location-specific sound recording, as practised by artists and phonographers, is basically an exercise in disembodiment of sound from environment, whether it is observational or immersive in approach; if the purpose of this mediation by recording is artistically reconstructive, the location-specificity of the recorded sound is displaced by the further mediation of the creative process. By developing the argument from an experimental angle, in relation to an audio art project Landscape in Metamorphoses, this article will try to examine how the discourse of acoustic ecology becomes reconfigured in the shift from environmental sound content recorded at location to production of soundscape composition as audio artwork. Today, the application of digital media to artistic practice has become integral-in the case of audio art via creation of auditory art works for both spatial diffusion and live interaction; this can bring about a reconfiguration of environmental aesthetics. The article will find relevance in redesigning the ecological discourse in the digital realm of 'soundscaping' through the practice of mediation, as composing of the sound of location, or 'place'.

Journal ArticleDOI
TL;DR: The narrative picks up from where high-speed P2P networking crosses a threshold producing a successor to the Internet akin to the methodological shift that occurred in electroacoustics when CPUs achieved rendering speeds that allowed for real-time audio.
Abstract: Network music foregrounds the materials and processes of communication and in so doing repositions the acousmatic and other strata of electroacoustic music practice. The type of network music considered in this paper, at base defines a member of its category as music which undergoes an electrical-optical conversion, referring to its transport over fibre-optic research network backbones. A more compelling motivation for us is the realisation that network music entails the exploration of disjunct chronotopic frames (stated less poetically as 'latency in the network') using probes of sonic material travelling near the speed of light. This article is an overview of a three-year project investigating music performance over high-speed research networks, a project funded by the Canada Research Chair programme (Syneme). The aim of the project was fourfold: to investigate aspects of physical and social networks in the production of network music (The Network); to investigate a branch of study continuing but critically distinct from Internet music as marked by ingenious strategies mounted to overcome the conditions of slow networks (Liveness); to embed ourselves in new practices (Telemusic Studio) and technologies (Artsmesh); and to compose network music pieces (Net Works). Our narrative picks up from where high-speed P2P networking crosses a threshold producing a successor to the Internet akin to the methodological shift that occurred in electroacoustics when CPUs achieved rendering speeds that allowed for real-time audio.

Journal ArticleDOI
Bill Alves1
TL;DR: The concepts of consonance and dissonance broadly understood can provide structural models for creators of visual music as mentioned in this paper, and the application of words such as "harmony" across both music and visual arts indicates potential correspondences not just between sensory elements such as pitch and colour but also with the manipulation of tension and resolution, anticipation and stability in visual music.
Abstract: The concepts of consonance and dissonance broadly understood can provide structural models for creators of visual music. The application of words such as 'harmony' across both music and visual arts indicates potential correspondences not just between sensory elements such as pitch and colour but also with the manipulation of tension and resolution, anticipation and stability in visual music. Concepts of harmony have a long history in proportions of space, colour and motion as well as music that artists can now exploit with new technologies. I will offer examples from my own work as well as techniques from artists such as Oskar Fischinger and John Whitney.

Journal ArticleDOI
TL;DR: This argument suggests that if music in itself represents an environment critical for human mental health, then the contribution of electroacoustic music is vital for fresh eco-critical debate and awareness, and that an increased musical practice, especially in participatory contexts, may be essential for the human project.
Abstract: This article addresses the place of music in the Western worldview, arguing for a greater appreciation of music in a modern eco-cosmology which embraces environmental priorities as central to human prosperity, while contextualising defensible connections between music, sound and environment potentially useful for electroacoustic musical practice. Precise analytical terminology is established, and the methodology of environmental history is used to assess Western understandings about the role and place of music. Origins and ideas regarding immersive space, emotive power and the development of dualistic 'nature-culture' schemas are explored. Impacts of key developments in twentieth-century technology and environmental thought are examined as they relate to electroacoustic research. Biomusicology is reviewed for insights into innate musical structures and possibilities, and a recent linguistic study is analysed from a musical perspective to advance a cross-disciplinary argument: music may represent a form of mitigational behaviour used to balance the evolutionary tradeoff that enabled modern language. This argument suggests that if music in itself represents an environment critical for human mental health, then the contribution of electroacoustic music is vital for fresh eco-critical debate and awareness, and that an increased musical practice, especially in participatory contexts, may be essential for the human project.

Journal ArticleDOI
Brian Kane1
TL;DR: A set of problems concerning the historiography of acousmatic listening in the Schaefferian tradition are articulate, which shows how the word is unrelated to the Pythagorean acousmatics, and how its author understood his ‘acousmate’ in the context of contemporary natural science.
Abstract: The word 'acousmatic' has a strange and complicated history. Recent Schaefferian accounts have replicated Francois Bayle's sketch of the 'histoire du mot' from his Musique acousmatique-in particular, the assumed synonymy between 'acousmatique' and 'acousmate'. However, this synonymy is mistaken. The word 'acousmate' was first coined in an article from 1730 to describe a strange noise heard one evening in the small French village of Ansacq. A discussion of the article follows, which shows how the word is unrelated to the Pythagorean acousmatics, and how its author understood his 'acousmate' in the context of contemporary natural science. Additionally, a sketch of the term's changing signification in three discourses-scientific, psychological and literary-is presented. The goal of this article is to articulate a set of problems concerning the historiography of acousmatic listening in the Schaefferian tradition. These problems include: 1) the need to authorise a practice of musique acousmatique, which has limited historical investigation to moments where the word 'acousmate' or 'acousmatique' appear in the archive; 2) a mistaken assumption that 'acousmate' and 'acousmatique' are synonymous, which has forced together historical moments that are not in fact affiliated; 3) an adherence to this affiliation, which has foreclosed the opportunity to consider acousmatic listening as a set of culturally and historically specific practices concerning the relationship of seeing and hearing.

Journal ArticleDOI
TL;DR: The history of sonic arts is charged with transgressive practices that seek to expose the social, aural and cultural thresholds across various listening experiences, posing new questions in terms of the dialogue between listener and place as discussed by the authors.
Abstract: The history of sonic arts is charged with transgressive practices that seek to expose the social, aural and cultural thresholds across various listening experiences, posing new questions in terms of the dialogue between listener and place. Recent work in sonic art exposes the need for an experiential understanding of listening that foregrounds the use of new personal technologies, environmental philosophy and the subject-object relationship. This paper aims to create a vocabulary that better contextualises recent installations and performances produced within the context of everyday life, by researchers and artists at the Sonic Arts Research Centre at Queen's University Belfast.

Journal ArticleDOI
TL;DR: Research leading up to NOMADS is recounted, the technological architecture is outlined, its technological architecture describes several implementations, and the authors consider the potential of large-scale human–computer ensembles as a paradigm for composition and performance.
Abstract: NOMADS (Network-Operational Mobile Applied Digital System) is a network client-server-based system for participant interaction in music and multimedia performance contexts. NOMADS allows large groups of participants, including the audience, to form a mobile interactive computer ensemble distributed across a network. Participants become part of a synergistic interaction with other performers, contributing to the multimedia performance. The system enhances local performance spaces, and it can integrate audiences located in multiple performance venues. Individual user input from up to thousands of simultaneous users across a network is synthesised into a single emergent sound and visual structure in an approach we call socio-synthesis. This paper recounts research leading up to NOMADS, outlines its technological architecture, and describes several implementations. Current applications include the telematic opera Auksalaq, and performances by the MICE Orchestra. The authors also consider the potential of large-scale human-computer ensembles as a paradigm for composition and performance.

Journal ArticleDOI
TL;DR: The context and technical and aesthetic considerations behind the author's generative and improvisational audiovisual work, Construction in Zhuangzi (2011), and in particular the approach of ‘audiovisuallyising’ the same source of data and its validation are explored, and its possibilities as an artistic practice are explored.
Abstract: This paper explores the context and technical and aesthetic considerations behind the author's generative and improvisational audiovisual work, Construction in Zhuangzi (2011), and in particular the approach of 'audiovisualising' the same source of data and its validation, and its possibilities as an artistic practice. First, the origins of integrated audiovisual art in the output of John Whitney are explored. Then, metaphors based on musical textures are used to describe different approaches to the audiovisual medium. Research into perception and auditory displays are next used to justify the simultaneous representation of the same data in both the audio and the video. The aesthetic potential of this practice is then corroborated using Michel Chion's theory of sound in cinema. In concluding, its possibilities for providing an appropriate form and aesthetic approach to the audiovisual material are discussed.

Journal ArticleDOI
TL;DR: The function of the accompanying music in contributing to the total (combined) temporal structure of the resulting artwork is discussed and a taxonomy of the different roles that music can play in the production and reception of visual music is presented.
Abstract: Starting from the premiss that the central aesthetic feature of non-representational moving images (visual music) is their structuring of reception time, the function of the accompanying music in contributing to the total (combined) temporal structure of the resulting artwork is discussed. A taxonomy of the different roles that music can play in the production and reception of visual music consisting of three basic categories is presented and examples are given: 'Music translations': certain parameters of the accompanying music are transcoded into certain visual parameters, the accompanying music thereby provides the temporal structure of the audiovisual artwork. 'Synthetic structures': the music and the images provide different temporal informations with enough coincidences to be synthesised into a combined audiovisual strucuture by the viewer/listener. 'Mutual disturbance': the aforementioned process fails to be realised due to a lack of sufficient points of synchronisation. As a result the accompanying music will disrupt the recognition of the temporal structure of the images and vice versa.

Journal ArticleDOI
J Hyde1
TL;DR: In this paper, the authors discuss the problems around reduced listening when applied to concrete'real-world' sounds, and propose visual counterparts to silence and noise by relating both to the idea of self-similarity, both temporal and spatial-which exhibit similar properties.
Abstract: This article is based on my creative practice as an electroacoustic composer who has developed a practice of audiovisual composition broadly sited within the field of visual music. A brief contextual survey sites my work by first presenting a personal definition of visual music and of a set of conceptual approaches to work in this field. My practice is framed as an attempt to apply ideas and principles taken from musique concrete in an audiovisual domain. I discuss in particular the idea of reduced listening and propose a visual equivalent, visual suspension. I discuss the problems around reduced listening when applied to concrete 'real-world' sounds, and propose that two audio archetypes, silence (or tending-to-silence) and noise (or tending-to-noise), exhibit unique physical and phenomenological properties which sidestep these issues. Observing a similar set of problems around visual suspension, I propose visual counterparts to silence and noise-by relating both to the idea of self-similarity, both temporal and spatial-which exhibit similar properties. In my own work I have found these audiovisual territories to be especially fertile, and to open up avenues for new kinds of sound-image relationships with great creative potential.

Journal ArticleDOI
TL;DR: The Garden of Adumbrations, a multi-channel electroacoustic piece, is used to illustrate several compositional possibilities: the tracing of place through subjectivity, the machinic phylum as emergent intelligence, the interplay between Katharine Norman's self-intended and composer-intENDED listening, and the encouragement of accidents of listening.
Abstract: R. Murray Schafer's soundscape, predicated on a schizophonic engagement with sound, and Pierre Schaeffer's musique concrete, based on an acousmatic relationship, have for some time been the dominant approaches for those who wish to compose with sounds sourced from the environment. Following Brian Kane and Timothy Morton, this paper critiques the ideologies behind these systems, instead suggesting an approach that uses Deleuze and Guattari's rhizome as a generative metaphor. The Garden of Adumbrations, a multi-channel electroacoustic piece, is used to illustrate several compositional possibilities: the tracing of place through subjectivity, the machinic phylum as emergent intelligence, the interplay between Katharine Norman's self-intended and composer-intended listening, and the encouragement of accidents of listening. Also discussed are Antonin Artaud's Body without Organs, conceptions of Nature and the garden, and Luc Ferrari's Presque rien ou le lever du jour au bord de la mer. The goal is to develop an integrated and sustainable model of sonic practice that addresses the acousmatic while supporting an embedded and non-hierarchical relationship with our ecological milieu.

Journal ArticleDOI
TL;DR: The way in which the installation has contingently emerged has become a critical part of the work which – instead of being conceived of as a untransferable ‘new reality’ essentially related to a site – will be used to open and connect recorded sound to the prolific wider circulation of mediated sound and to the world ‘itself’.
Abstract: This paper describes the background and development of a sound installation which, over a period of time, brings together site-specific field recordings, and acoustic and amplified sounds in a complex of natural and technological sources. During the installation diverse genres of recording and territories of sound become potentially, transiently available as local birdsong, background noises and the sounds of recordings and audio technologies are realised through enculturated experiences of recordings and ambient modes of listening. The work has closely evolved out of an existing field recording practice and the version described here remains a proposal-at the time of writing-to be completed in spring 2011. The way in which the installation has contingently emerged has become a critical part of the work which-instead of being conceived of as a untransferable 'new reality' essentially related to a site-will be used to open and connect recorded sound to the prolific wider circulation of mediated sound and-across different milieux-to the world 'itself'.

Journal ArticleDOI
TL;DR: Breer's film ‘accompaniment’ to the 1964 production of Stockhausen's Originals has a curious status, and might be understood as a ‘post-Cagean’ form of visual music, one in which the sonic and visual components function in a relation of autonomous complementarity within an overarching intermedia assemblage.
Abstract: Within William Seitz's 1961 exhibition The Art of Assemblage for the New York Museum of Modern Art, the question of framing-of art's exhibitionary situation within and against a given environment-had emerged as perhaps the major issue of postwar avant-garde practice. Beyond the familiar paintings of Johns and Rauschenberg, a strategy of radical juxtaposition in this time extended well beyond the use of new materials, to the very institutions of aesthetic exhibition and spectatorship. Perhaps the most significant example of this disciplinary juxtaposition can be found in the intermingling of the static and the temporal arts. Like many artists of the twentieth century, Robert Breer was fascinated by the aesthetic and philosophical character of movement. Trained as a painter, he turned to cinematic animation as a way of extending his inquiry into modernist abstraction. While the success of his initial Form Phases spurred what would be a lifelong commitment to film, Breer quickly grew frustrated with the kind of abstract animation that might be said to characterise the dominant tradition of visual music. Starting in 1955, his Image by Images inaugurated a radical new vision of hyperkinetic montage that would paradoxically function at the threshold of movement and stasis. As such, Breer's film 'accompaniment' to the 1964 production of Stockhausen's Originals has a curious status. While untethered from the musical performance, Breer's three-part 'film performance' extended Stockhausen's aesthetic and conceptual framework in rich and surprising ways. It might thus be understood as a 'post-Cagean' form of visual music, one in which the sonic and visual components function in a relation of autonomous complementarity within an overarching intermedia assemblage.

Journal ArticleDOI
TL;DR: Transmission of performance intention is more important to remote performance presence than literal representations of musicians on stage, and performance presence is better facilitated by interactive graphic notations that dynamically render control domain data into images.
Abstract: What does it mean to speak of tele-media as a musical instrument? The unfolding of this question is aided by analysis of the control domains of two existing instrument categories, acoustic instruments and digital controllers. Design criteria for making tele-media instruments are formulated thence, and also from consideration of the special capacity of tele-media to bring together multi-lateral non-proximate control sources. Such design anticipates musicians in different continents participating in single sonic outcomes. What does it mean for such a tele-instrument to facilitate virtuosic performance? Any high standard of instrument making urges that instrument makers do so. Virtuosity is understood in part as performance presence, an important issue for tele-media criticism. The broader topic concerning the relation between presence and transmission is represented narrowly here in a single argument. Transmission of performance intention is more important to remote performance presence than literal representations of musicians on stage. Performance presence is better facilitated by interactive graphic notations that dynamically render control domain data into images. Two tele-performances inform the discussion.

Journal ArticleDOI
TL;DR: A new language of an immersive audiovisual medium should emerge as a delicate, ever-changing balance between all previously separated and altered components.
Abstract: The field of electroacoustic music has witnessed years of extensive exploration of aural spatial perception and an abundance of spatialisation techniques. Today the growing ubiquity of visual 3D technologies gives artists a similar opportunity in the realm of visual music. With the use of stereoscopic video we now have the ability to compose individual depth cues independently. The process of continuous change of the perceived depth of the audiovisual space over time is being referred to as depth modulation, and can only be fully appreciated through motion. What can be achieved through the separation and manipulation of visual and sonic spatial cues? What can we learn about the way we perceive space if the basic components building our understanding of the surrounding environment are artificially split and re-arranged? Visual music appears to be a perfect field for such experimentation. Strata of visual and aural depth cues can be used to create audiovisual counterpoints in three-dimensional spaces. The choice of abstract imagery and the lack of obvious narrative storylines allow us to focus our perception on the evolution of the immersive audiovisual space itself. A new language of an immersive audiovisual medium should emerge as a delicate, ever-changing balance between all previously separated and altered components.