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Creative Computer Graphics

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TLDR
Introduction 1. Modelling techniques 2. Design and industry 5. Science and simulation 6. Art 7. Feature films 8. Television 9. Video games and home computing
Abstract
Introduction 1. History 2. Modelling techniques 3. Views 4. Design and industry 5. Science and simulation 6. Art 7. Feature films 8. Television 9. Video games and home computing.

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Journal ArticleDOI

A syntactic geometric approach to recognition of dimensions in engineering machine drawings

TL;DR: An algorithm for recognizing dimensions in engineering machine drawings that employs a syntactic/geometric approach along with a specific deterministic finite automation (DFA) is presented and demonstrated.
Book ChapterDOI

Imagining the recursive city: explorations in urban simulacra

TL;DR: This essay argues that digital representation opens a cornucopia of possibilities in representation and communication through a variety of devices which in turn can be embedded in the city, Escher-like, and which indeed are rapidly becoming the city.
Journal ArticleDOI

An Indexed Bibliography on Image Synthesis

TL;DR: This bibliography lists works in this field of research in computer graphics form the beginning to the present.
Book ChapterDOI

Self-Structural Syntax-Directed Pattern Recognition of Dimensioning Components in Engineering Drawings

TL;DR: A context-free dimensioning grammar provides a basis for a self-structural, syntax-directed pattern recognition scheme that employs learning the characteristic parameters of arrowheads and text from a detected sample, and using them to detect the entire population.