Open AccessBook
Creative Computer Graphics
Annabel Jankel,Rocky Morton +1 more
Reads0
Chats0
TLDR
Introduction 1. Modelling techniques 2. Design and industry 5. Science and simulation 6. Art 7. Feature films 8. Television 9. Video games and home computingAbstract:
Introduction 1. History 2. Modelling techniques 3. Views 4. Design and industry 5. Science and simulation 6. Art 7. Feature films 8. Television 9. Video games and home computing.read more
Citations
More filters
Journal ArticleDOI
A syntactic geometric approach to recognition of dimensions in engineering machine drawings
TL;DR: An algorithm for recognizing dimensions in engineering machine drawings that employs a syntactic/geometric approach along with a specific deterministic finite automation (DFA) is presented and demonstrated.
Book ChapterDOI
Imagining the recursive city: explorations in urban simulacra
TL;DR: This essay argues that digital representation opens a cornucopia of possibilities in representation and communication through a variety of devices which in turn can be embedded in the city, Escher-like, and which indeed are rapidly becoming the city.
Journal ArticleDOI
An Indexed Bibliography on Image Synthesis
TL;DR: This bibliography lists works in this field of research in computer graphics form the beginning to the present.
Book ChapterDOI
Self-Structural Syntax-Directed Pattern Recognition of Dimensioning Components in Engineering Drawings
TL;DR: A context-free dimensioning grammar provides a basis for a self-structural, syntax-directed pattern recognition scheme that employs learning the characteristic parameters of arrowheads and text from a detected sample, and using them to detect the entire population.