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Proceedings ArticleDOI

Multimedia Design and Development in "Komputer Saya' Courseware for Slow Learners

TLDR
The design and development part of the multimedia courseware for slow learners is discussed and the courseware is developed based on ADDIE methodology and used Macromedia Flash as the main platform, as well as Adobe Illustrator and Adobe Photoshop for interfaces and graphics design.
Abstract
Multimedia offers lots of advantages in the field of education. With the ability to combine multiple media elements in a package, learning environment can be customized according to the learners to meet their individual learning requirements. Slow learners are individuals with limited cognitive abilities, whose thinking skills develop slower than the norm for their ages and have difficulties in learning. Researches have proven that these special individuals can gain advantages by incorporating multimedia into their learning. This paper is one part of research project of developing a multimedia courseware to facilitate slow learner's learning in their special education class. In this paper, the design and development part of the multimedia courseware for slow learners is discussed. The courseware is developed based on ADDIE methodology and used Macromedia Flash as the main platform, as well as Adobe Illustrator and Adobe Photoshop for interfaces and graphics design. The developed courseware will be based on the "Sukatan Pelajaran Pendidikan Khas Bermasalah Pembelajaran Sekolah Rendah & Menengah', which focus on functional academic skills based on the curriculum of Multimedia Component. Methodological development model and modules of the courseware are presented in this paper.

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Dissertation

A reference computational model to manage the semantics of learning environments using SWRL enabled OWL ontologies

Eiman Almami
TL;DR: This proposed model has successfully proved its ability to address the needs of LDif Students through a corresponding novel and re-usable reasoning mechanism implemented in Web Ontology Language (OWL) and Semantic Web Rule Language (SWRL) computational environments.
Journal ArticleDOI

Low-fidelity Prototype Design for Serious Game for Slow-reading Students

TL;DR: This study focuses on the production of storyboard contents suitable for slow-reading students to save time and cost of game model development and uses a child-centered design method that involves paper prototypes, chauffeured prototype, think aloud protocols and observations.

Shared Single Display Application: An Interactive Patterns Approach

TL;DR: The usability of the interactive patterns in designing and developing a collaborative language application and how it facilitates more effective communication among the group members and enriches the interaction for students based on the qualitative analysis are reported on.

A Comparative Analysis on Conceptual Design Model of Assistive Courseware (AC) for Visually-Impaired Learners (AC4VI)

TL;DR: Findings of this study reveal that the conceptual design model of Assistive Courseware for VI learners is highly lacking, and ID model, learning theories, and learning approach act as the basic components in designing a conceptual design models of AC forVI learners.
Proceedings ArticleDOI

Conceptual Design Model of Assistive Courseware for Low Vision (AC4LV) Learners

TL;DR: In this paper, a Conceptual Design Model of Assistive Courseware for Low Vision (AC4LV) is proposed for learning content application for low vision learners by utilizing three phases of activities.
References
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Book

Multimedia for Learning: Methods and Development

TL;DR: Detailed coverage of modern multimedia and methods such as hypermedia and Web-based learning addresses the practical needs of teachers today and chapter summaries conclude most chapters to highlight critical information.
Journal ArticleDOI

A Cognitive Theory of Multimedia Learning: Implications for Design Principles

TL;DR: Page 1 of 11 http://64.233.167.104/search?q=cache:pEKC1Gnbx8cJ:www.unm.edu/~mo...tive+thoery+of+multimedia+of-multimedia&hl=en&ct=clnk&cd=1&gl=us&client=safari This is the html version of the file.
Journal Article

An Investigation of Behaviorist and Cognitive Approaches to Instructional Multimedia Design.

TL;DR: In this article, the authors explore behaviorist and cognitive approaches to interactive multimedia instructional design (ID) and compare the basic concepts, characteristics of ID, and comparisons between each are discussed.
BookDOI

Learning to Teach Using Ict in the Secondary School

TL;DR: This book is a starting point for exploring the possibilities which ICT offers to teacherrs and pupils andd exploring and the poosiblilties every teachers has within reach.

Development of multimedia learning resources for children with learning disabilities in an undergraduate special education technology course

Lee Lay Wah
TL;DR: In this paper, a projek guru-perkhidmatan yang mempunyai elemen reka cipta yang baik and yang telah memaksimumkan penggunaan teknologi untuk disesuaikan dengan keperluan kanak-kanak pendidikan khas diketengahkan.
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