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Open AccessJournal ArticleDOI

Vertical Integration and Exclusivity in Platform and Two-Sided Markets

Robin S. Lee
- 01 Dec 2013 - 
- Vol. 103, Iss: 7, pp 2960-3000
TLDR
In this article, the authors developed techniques to analyze the adoption decisions of both consumers and flrms for competing platform intermediaries in two-sided markets, and applied the methodology to empirically measure the impact of vertical integration and exclusive contracting in the sixth-generation U.S. videogame industry (2000-2005).
Abstract
This paper develops techniques to analyze the adoption decisions of both consumers and flrms for competing platform intermediaries in two-sided markets, and applies the methodology to empirically measure the impact of vertical integration and exclusive contracting in the sixth-generation of the U.S. videogame industry (2000-2005). I flrst introduce a framework to structurally estimate consumer demand in these types of hardware-software markets which (i) simultaneously analyzes both hardware and software adoption decisions; (ii) accounts for dynamic issues including the selection of heterogenous consumers across platforms, durability of goods, and agents’ timing of purchases; and (iii) explicitly provides the marginal contribution of an individual software title to each platform’s installed base of users. Demand results show the gains obtained by a platform provider from exclusive access to certain software titles can be large, and failure to account for dynamics, consumer heterogeneity, and multiple hardware purchases signiflcantly biases estimates. I next specify dynamic network formation game to model the adoption decision of hardware platforms by software providers. Counterfactual experiments indicate that vertical integration and exclusivity beneflted the smaller entrant platforms and not the dominant incumbent, which stands contrary to the interpretation of exclusivity as primarily a means of foreclosure and entry deterrence.

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The Economics of Two-Sided Markets

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Digital platform ecosystems

TL;DR: This Fundamentals article first synthesize research on digital platforms and digital platform ecosystems to provide a definition that integrates both concepts, and uses this definition to explain how differentdigital platform ecosystems vary according to three core building blocks.
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Dynamics of Consumer Demand for New Durable Goods

TL;DR: In this paper, a dynamic model of consumer preferences for new durable goods with persistently heterogeneous consumer tastes, rational expectations, and repeat purchases over time is proposed, and the model on the digital camcorder industry using panel data on prices, sales, and characteristics.
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Platform Rules: Multi-Sided Platforms as Regulators

TL;DR: In this article, the authors provide a general and basic conceptual framework for interpreting non-price instruments, which analogizes MSPs as private regulators, and illustrate instances in which nonprice instruments were a critical part of strategy for multi-sided platforms.
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Platform Competition: A Systematic and Interdisciplinary Review of the Literature:

TL;DR: The competition between firms that facilitate transactions and govern interactions between two or more distinct user groups who are connected via a platform competition has been studied extensively over the past three decades as mentioned in this paper.
References
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