scispace - formally typeset
Open AccessJournal Article

Virtual Sound Source Positioning Using Vector Base Amplitude Panning

Ville Pulkki
- 01 Jun 1997 - 
- Vol. 45, Iss: 6, pp 456-466
TLDR
In this paper, a vector-based reformulation of amplitude panning is derived, which leads to simple and computationally efficient equations for virtual sound source positioning, and it is possible to create two- or three-dimensional sound fields where any number of loudspeakers can be placed arbitrarily.
Abstract
A vector-based reformulation of amplitude panning is derived, which leads to simple and computationally efficient equations for virtual sound source positioning. Using the method, vector base amplitude panning (VBAP), it is possible to create two- or three-dimensional sound fields where any number of loudspeakers can be placed arbitrarily. The method produces virtual sound sources that are as sharp as is possible with current loudspeaker configuration and amplitude panning methods. A digital tool that implements two- and three-dimensional VBAP with eight inputs and outputs has been realized.

read more

Content maybe subject to copyright    Report

Citations
More filters
Journal ArticleDOI

Binaural cue coding-Part II:Schemes and applications

TL;DR: This paper, Part II, generalizes the basic BCC schemes presented in Part I and includes BCC for multichannel signals and employs an enhanced set of perceptual spatial cues for BCC synthesis.
Book

The Sonification Handbook

TL;DR: In this paper, the authors propose a CONCRETE-based approach to solve the problem of concreTE-convexity, i.e., concrete-concrete.
Journal ArticleDOI

Distinct timescales of population coding across cortex

TL;DR: It is shown that population codes can be essential to achieve long coding timescales and that coupling is a variable property of cortical populations that affects the timescale of information coding and the accuracy of behaviour.
Dissertation

Représentation de champs acoustiques, application à la transmission et à la reproduction de scènes sonores complexes dans un contexte multimédia

TL;DR: In this paper, the authors propose an approach based on ambisonique, which concerne the representation of champ acoustique for the restitution spatialisee sur haut-parleurs ou au casque, appliquee au domaine multimedia.
Book

3-D Audio Using Loudspeakers

TL;DR: Thesis (Ph. D.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1997.
References
More filters