What is GBuffer in games by GPU?
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The G-buffer is a concept used in games and image-based rendering algorithms. It is a texture-based representation of attributes in the graphics processing unit (GPU) that allows for efficient image-space operations . The G-buffer setup and associated rendering algorithms can be described in a plain text file, making it easy to implement and exploit the high memory bandwidth and processing power of the GPU . The G-buffer is particularly useful in non-photorealistic rendering and has been applied in various applications .
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The paper describes a GPU-G-buffer framework that maps the G-buffer concept and associated image-space operations to the graphics processing unit (GPU). It provides a fast and easy method to implement G-buffer algorithms in games, exploiting the GPU's high memory bandwidth and processing power. | |
05 Jun 2017 2 Citations | The provided paper does not mention anything about GBuffer in games by GPU. |
The provided paper does not mention anything about GBuffer in games by GPU. | |
The provided paper does not mention anything about "GBuffer" in games by GPU. |
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