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What is GBuffer in games by GPU? 


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The G-buffer is a concept used in games and image-based rendering algorithms. It is a texture-based representation of attributes in the graphics processing unit (GPU) that allows for efficient image-space operations . The G-buffer setup and associated rendering algorithms can be described in a plain text file, making it easy to implement and exploit the high memory bandwidth and processing power of the GPU . The G-buffer is particularly useful in non-photorealistic rendering and has been applied in various applications .

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Open access
Mike Eissele, Daniel Weiskopf, Thomas Ertl 
01 Jan 2004
9 Citations
The paper describes a GPU-G-buffer framework that maps the G-buffer concept and associated image-space operations to the graphics processing unit (GPU). It provides a fast and easy method to implement G-buffer algorithms in games, exploiting the GPU's high memory bandwidth and processing power.
The provided paper does not mention anything about GBuffer in games by GPU.
Open accessJournal ArticleDOI
01 Jan 2011-Bioinformatics
231 Citations
The provided paper does not mention anything about GBuffer in games by GPU.
Proceedings ArticleDOI
Bang Di, Jianhua Sun, Dong Li, Hao Chen, Zhe Quan 
01 Nov 2018
11 Citations
The provided paper does not mention anything about "GBuffer" in games by GPU.

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