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Showing papers on "Augmented virtuality published in 1996"


Proceedings ArticleDOI
10 Apr 1996
TL;DR: This paper identifies and discusses eighteen issues that pertain to Mixed Reality in general, and Augmented Reality in particular.
Abstract: Between the extremes of real life and Virtual Reality lies the spectrum of Mixed Reality, in which views of the real world are combined in some proportion with views of a virtual environment. Combining direct view, stereoscopic video, and stereoscopic graphics, Augmented Reality describes that class of displays that consists primarily of a real environment, with graphic enhancements or augmentations. Augmented Virtuality describes that class of displays that enhance the virtual experience by adding elements of the real environment. All Mixed Reality systems are limited in their capability of accurately displaying and controlled all relevant depth cues, and as a result, perceptual biases can interfere with task performance. In this paper we identify and discuss eighteen issues that pertain to Mixed Reality in general, and Augmented Reality in particular.

371 citations