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Showing papers on "Gnome published in 2016"


Patent
25 Mar 2016

4 citations


Patent
25 Mar 2016

3 citations


DOI
01 Jan 2016
TL;DR: In this paper, the authors explore a location-based game concept that encourages real-world interactions and gamifies daily commuting activities, where the player engages with the game by physically traveling to predefined locations in the city and trading resources with virtual gnomes.
Abstract: We explore a location-based game concept that encourages real-world interactions and gamifies daily commuting activities. Enhanced with augmented reality technology, we create an immersive, pervasive trading game called Gnome Trader, where the player engages with the game by physically traveling to predefined locations in the city and trading resources with virtual gnomes. As the virtual market is a crucial component of the game, we take special care to analyze various economic game mechanics. We explore the parameter space of different economic models using a simulation of the virtual economy. We evaluate the overall gameplay as well as the technical functionality through several play tests.

1 citations


Patent
25 Mar 2016

1 citations


Journal ArticleDOI
TL;DR: Garden gnomes are a dominant and iconic component of the suburban garden statuary in many parts of the world, including England, North America, Australia and New Zealand.
Abstract: Garden gnomes are a dominant, and iconic, component of the suburban garden statuary in many parts of the world, including England, North America, Australia and New Zealand. These ornaments have tra...

1 citations