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Andrea Adami

Researcher at Polytechnic University of Milan

Publications -  41
Citations -  450

Andrea Adami is an academic researcher from Polytechnic University of Milan. The author has contributed to research in topics: Cultural heritage & Photogrammetry. The author has an hindex of 10, co-authored 38 publications receiving 358 citations. Previous affiliations of Andrea Adami include Instituto Politécnico Nacional & University of Verona.

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Journal ArticleDOI

4d city transformations by time series of aerial images

TL;DR: In this article, historical aerial photographs are used with dense image matching algorithms to realize 3D models of a city in different years, which can be used to study the urban development of the city and its changes through time.
Journal ArticleDOI

Monitoring as strategy for planned conservation: the case of Sant’Andrea in Mantova (Mantua)

TL;DR: In this article, the authors present a case study concerning the Basilica Concattedrale di Sant'Andrea Apostolo in Mantova, a city monument and a world heritage building.
Book ChapterDOI

A Comparison between Time-Frequency and Cepstral Feature Representations for the Classification of Seismic-Volcanic Signals

TL;DR: The most common representations that have been applied in the literature on classification of seismic-volcanic signals; namely, time-frequency features and cepstral coefficients are described and discussed.
Journal ArticleDOI

3D survey technologies: investigations on accuracy and usability in archaeology. The case study of the new “Municipio” underground station in Naples.

TL;DR: The investigations realized by the Laboratory Hesutech of the Polytechnic of Milan in cooperation with the Superintendence Archaeology Campania in order to examine the potentiality of Image Based Modeling (IBM) systems applied to the archaeological field for advanced documentation purposes.
Proceedings ArticleDOI

Digital Techniques for Etruscan Graves: the Etruscanning Project

TL;DR: The most innovative result of the Etruscanning project is the implementation of natural interaction interfaces, allowing the public to move and interact with objects inside the virtual environment.