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Erik Bylow

Researcher at Lund University

Publications -  16
Citations -  446

Erik Bylow is an academic researcher from Lund University. The author has contributed to research in topics: 3D reconstruction & Low-rank approximation. The author has an hindex of 7, co-authored 16 publications receiving 388 citations. Previous affiliations of Erik Bylow include Technische Universität München.

Papers
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Book ChapterDOI

Combining Depth Fusion and Photometric Stereo for Fine-Detailed 3D Models

TL;DR: This paper combines two well-known principles for recovery of 3D models, namely fusion of depth images with photometric stereo to enhance the details of the reconstructions and derives a simple and transparent objective functional that takes both the observed intensity images and depth information into account.
Proceedings Article

Direct Camera Pose Tracking and Mapping With Signed Distance Functions

TL;DR: This paper shows how a textured indoor environment can be reconstructed in 3D using an RGB-D camera, and demonstrates that the algorithm is robust enough for 3D reconstruction using data recorded from a quadrocopter, making it potentially useful for navigation applications.
Proceedings ArticleDOI

Robust Camera Tracking by Combining Color and Depth Measurements

TL;DR: This work combines both color and depth measurements from an RGB-D sensor to simultaneously reconstruct both the camera motion and the scene geometry in a robust manner, and shows that it can accurately reconstruct large-scale 3D scenes despite many planar surfaces.
Proceedings ArticleDOI

Robust online 3D reconstruction combining a depth sensor and sparse feature points

TL;DR: This paper presents a method to make online 3D reconstruction which increases robustness for scenes with little structure information and little texture information and shows empirically that this approach can handle situations where other well-known methods fail.
Proceedings ArticleDOI

PrimiTect: Fast Continuous Hough Voting for Primitive Detection.

TL;DR: In this paper, a semi-global Hough voting scheme is used to classify points into different geometric primitives, such as planes and cones, leading to a compact representation of the data.