K
Kerstin Ruhland
Researcher at Trinity College, Dublin
Publications - 11
Citations - 305
Kerstin Ruhland is an academic researcher from Trinity College, Dublin. The author has contributed to research in topics: Computer facial animation & Computer animation. The author has an hindex of 6, co-authored 11 publications receiving 242 citations.
Papers
More filters
Journal ArticleDOI
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception
Kerstin Ruhland,Christopher Peters,Sean Andrist,Jeremy B. Badler,Jeremy B. Badler,Norman I. Badler,Michael Gleicher,Michael Gleicher,Bilge Mutlu,Rachel McDonnell +9 more
TL;DR: In this article, a review article provides an overview of the efforts made on tackling this demanding task and discusses how these findings can be synthesized in computer graphics and can be utilized in the domains of Human-Robot Interaction and Human-Computer Interaction for allowing humans to interact with virtual agents and other artificial entities.
Proceedings ArticleDOI
Look me in the eyes: A survey of eye and gaze animation for virtual agents and artificial systems
Kerstin Ruhland,Sean Andrist,Jeremy B. Badler,Jeremy B. Badler,Christopher Peters,Norman I. Badler,Michael Gleicher,Bilge Mutlu,Rachel McDonnell +8 more
TL;DR: This State of the Art Report discusses the movement of the eyeballs, eyelids, and the head from a physiological perspective and how these movements can be modelled, rendered and animated in computer graphics applications.
Journal ArticleDOI
Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans
TL;DR: It is found that conversations were influenced by gender stereotypes to a greater extent than walking motions, and a slight effect of the model when observing gender on different types of virtual models is found.
Proceedings ArticleDOI
Evaluating the effect of emotion on gender recognition in virtual humans
TL;DR: It is found that gender perception was affected by emotion, where certain emotions facilitated gender determination while others masked it and the model used to display the motion did not affect gender perception of motion but did alter emotion recognition.
Proceedings ArticleDOI
Perception of personality through eye gaze of realistic and cartoon models
TL;DR: The results verify that participants were able to differentiate between personality traits portrayed only through eye gaze, blinks and head movement and show that perception of personality was robust across character realism.