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Mark R. Mine

Researcher at University of North Carolina at Chapel Hill

Publications -  16
Citations -  2053

Mark R. Mine is an academic researcher from University of North Carolina at Chapel Hill. The author has contributed to research in topics: Metaverse & Virtual machine. The author has an hindex of 10, co-authored 16 publications receiving 1962 citations.

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Proceedings ArticleDOI

Moving objects in space: exploiting proprioception in virtual-environment interaction

TL;DR: A unified framework for virtual-environment interaction based on proprioception, a person's sense of the position and orientation of his body and limbs is presented, allowing a user to interact with a virtual world intuitively, efficiently, precisely, and lazily.

Virtual Environment Interaction Techniques

TL;DR: Before the can create virtual world solutions to real world problems the authors must learn how to interact with information and controls distributed about a user instead of concentrated in a window in front of him.
Proceedings ArticleDOI

Image plane interaction techniques in 3D immersive environments

TL;DR: This paper presents a set of interaction techniques for use in headtracked immersive virtual environments that can be used for object selection, object manipulation, and user navigation in virtual environments.
Journal ArticleDOI

The Panda3D graphics engine

M. Goslin, +1 more
- 01 Oct 2004 - 
TL;DR: Disney's VR Studio developed Panda3D, a graphics engine and programming environment, to be flexible enough to support everything from real-time graphics applications to the development of high-end virtual reality theme park attractions or video games.

ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds

TL;DR: ISAAC is a scene composition application for the interactive construction of virtual worlds and has been designed to overcome some of the limitations of working in a virtual environment and to take advantage of the natural and intuitive forms of interaction available in avirtual world.