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Showing papers by "Michael W. Macy published in 1991"


Journal ArticleDOI
TL;DR: Granovetter's threshold model of collective action as mentioned in this paper shows how each new participant triggers others until the chain reaction reaches a gap in the distribution of thresholds, and thus outcomes depend on the network of social ties that channel the chain reactions.
Abstract: Granovetter's threshold model of collective action shows how each new participant triggers others until the chain reaction reaches a gap in the distribution of thresholds. Hence outcomes depend on the network of social ties that channel the chain reactions. However, structural analysis is encumbered by the assumption that thresholds derive from changing marginal returns on investments in public goods. A learning-theoretic specification imposes less stringent assumptions about the rationality of the actors and is much better suited to a structural analysis. Computer simulations suggest that threshold effects may be the key to solving the coordination problem: When individual choices are contingent on participation by others, this interdependence facilitates the coordination of contributions needed to shift the bistable system from a noncooperative equilibrium to a cooperative one. Further simulations with low-density networks show that these chain reactions require bridges that link socially distant actors, supporting Granovetter's case for the strength of weak ties.

430 citations


Journal ArticleDOI
TL;DR: In this paper, the authors reformulate the Prisoner's Dilemma as a stochastic learning model in which the behavior of interdependent actors is constinually shaped by sanctions and cues generated by their interaction.
Abstract: The Prisoner's Dilemma formalizes the social trap that arises when individually rational choices aggregate with mutually undesirable consequences. The game-theoretic solution centers on the opportunity for tacit collusion in repeated play. However, not all actors grasp the strategic implications of future interaction. Accordingly, this study reformulates the game as a stochastic learning model in which the behavior of interdependent actors is constinually shaped by sanctions and cues generated by their interaction. Computer simulations of a two-person game show that adaptive actors are led into a social trap more readily than are fully rational actors, but they are also better at finding their way out. Prosocial norms appear to be a consequence rather than cause of cooperation but useful in promoting forgiveness of random deviance. The model is then elaborated as an N-way Prisoner's Dilemma. Simulations show how the effects of network size, density, mobility, and anonymity derive from a fundamental princi...

195 citations