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Miguel A. Nacenta

Researcher at University of St Andrews

Publications -  84
Citations -  2679

Miguel A. Nacenta is an academic researcher from University of St Andrews. The author has contributed to research in topics: Visualization & Information visualization. The author has an hindex of 27, co-authored 79 publications receiving 2356 citations. Previous affiliations of Miguel A. Nacenta include University of Victoria & University of Saskatchewan.

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Proceedings ArticleDOI

Seeing things in the clouds: the effect of visual features on tag cloud selections

TL;DR: An exploratory study that asked users to select tags from clouds that manipulated nine visual properties shows that font size and font weight have stronger effects than intensity, number of characters, or tag area; but when several visual properties are manipulated at once, there is no one property that stands out above the others.
Proceedings ArticleDOI

Memorability of pre-designed and user-defined gesture sets

TL;DR: It is found that user-defined gestures are easier to remember, both immediately after creation and on the next day (up to a 24% difference in recall rate compared to pre-designed gestures), and the differences between gesture sets are mostly due to association errors.
Proceedings ArticleDOI

A comparison of techniques for multi-display reaching

TL;DR: A study to compare the efficiency of six techniques for moving objects from a tablet to a tabletop display found that techniques like the Radar View and Pick-and-Drop, that have a control-to-display ratio of 1, are significantly faster for object movement than techniques that have smaller control- to-display ratios.
Proceedings ArticleDOI

A comparison of ray pointing techniques for very large displays

TL;DR: This work tests four ray pointing variants on a wall display, and shows that techniques based on 'rotational control' perform better for targeting tasks, and techniques with low parallax are best for tracing tasks.
Proceedings ArticleDOI

Perspective cursor: perspective-based interaction for multi-display environments

TL;DR: The Perspective Cursor is designed, a mapping of cursor to display space that appears natural and logical from wherever the user is located, and shows that integrating perspective into the design of multi-display environments can substantially improve performance.