S
Sriram Subramanian
Researcher at University of Sussex
Publications - 212
Citations - 9038
Sriram Subramanian is an academic researcher from University of Sussex. The author has contributed to research in topics: Haptic technology & Augmented reality. The author has an hindex of 42, co-authored 199 publications receiving 7521 citations. Previous affiliations of Sriram Subramanian include University of Bristol & Philips.
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Proceedings ArticleDOI
Talking about tactile experiences
TL;DR: A study exploring participants' verbalizations of their tactile experiences across two modulated tactile stimuli related to two important mechanoreceptors in the human hand proposes 14 categories for a human-experiential vocabulary based on the categorization of the findings.
Journal ArticleDOI
Holographic acoustic elements for manipulation of levitated objects
Asier Marzo,Sue Ann Seah,Bruce W. Drinkwater,Deepak Ranjan Sahoo,Benjamin Long,Sriram Subramanian +5 more
TL;DR: The phases used to drive an ultrasonic phased array are optimized and it is shown that acoustic levitation can be employed to translate, rotate and manipulate particles using even a single-sided emitter.
Proceedings ArticleDOI
UltraHaptics: multi-point mid-air haptic feedback for touch surfaces
TL;DR: This work investigates the desirable properties of an acoustically transparent display and demonstrates that the system is capable of creating multiple localised points of feedback in mid-air, and shows that feedback points with different tactile properties can be identified at smaller separations.
Proceedings ArticleDOI
Opportunities and Challenges for Data Physicalization
Yvonne Jansen,Pierre Dragicevic,Petra Isenberg,Jason Alexander,Abhijit Karnik,Johan Kildal,Sriram Subramanian,Kasper Hornbæk +7 more
TL;DR: This article goes beyond the focused research questions addressed so far by delineating the research area, synthesizing its open challenges and laying out a research agenda.
Journal ArticleDOI
Rendering volumetric haptic shapes in mid-air using ultrasound
TL;DR: This paper outlines the algorithm for controlling the volumetric distribution of the acoustic radiation force field in the form of a three-dimensional shape, and demonstrates how this field is created and how users interact with it.