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Morten Fjeld

Researcher at Chalmers University of Technology

Publications -  190
Citations -  3711

Morten Fjeld is an academic researcher from Chalmers University of Technology. The author has contributed to research in topics: Augmented reality & User interface. The author has an hindex of 28, co-authored 173 publications receiving 3366 citations. Previous affiliations of Morten Fjeld include University of Bergen & Commonwealth Scientific and Industrial Research Organisation.

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On the Tabletop: Tangibles for Creative Problem Solving and Learning

TL;DR: TUIs “give physical form to digital information, employing physical artifacts both as representations and controls for computational media” and lend themselves well to collaboration around intelligent tables, or what the authors call tabletop interaction.
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VXSlate: Combining Head Movement and Mobile Touch for Large Virtual Display Interaction

TL;DR: VXSlate is designed, an interaction technique that uses a large virtual display, as an expansion of a tablet, that combines a user’s head movements, as tracked by the VR headset, and touch interaction on the tablet.
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Playing with Data: An Augmented Reality Approach to Interact with Visualizations of Industrial Process Tomography

TL;DR: In this article , the first systematic AR approach using optical see-through (OST) head mounted displays (HMDs) with comparative evaluation for domain users towards IPT visualization analysis was proposed.
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Comparing Visual Search between Physical Environments and VR

TL;DR: In this article , the authors compared the performance of visual search tasks in physical and virtual reality environments and found weak to moderate evidence that all are similar in virtual reality as in physical environments, even when controlling for virtual reality experience and personal innovativeness.
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Foreword to the Special Section on the 23rd ACM Symposium on Virtual Reality Software and Technology 2017

TL;DR: VRST is the top international symposium to see AR/VR/MR (XR) research results, systems, and techniques and enables XR researchers to interact, share new results, and show live demos.