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Ramsharan Rangarajan

Researcher at Indian Institute of Science

Publications -  22
Citations -  291

Ramsharan Rangarajan is an academic researcher from Indian Institute of Science. The author has contributed to research in topics: Polygon mesh & Computer science. The author has an hindex of 10, co-authored 21 publications receiving 251 citations. Previous affiliations of Ramsharan Rangarajan include Stanford University & Brown University.

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Universal meshes: A method for triangulating planar curved domains immersed in nonconforming meshes

TL;DR: A new method to triangulate planar, curved domains that transforms a specific collection of triangles in a background mesh to conform to the boundary, which can render both straight‐edged and curvilinear triangulations for the immersed domain.
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Simulating curvilinear crack propagation in two dimensions with universal meshes

TL;DR: In this paper, the authors formulate a class of delicately controlled problems to model the kink-free evolution of quasistatic cracks in brittle, isotropic, linearly elastic materials in two dimensions.
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A discontinuous-Galerkin-based immersed boundary method with non-homogeneous boundary conditions and its application to elasticity

TL;DR: Detailed two- and three-dimensional numerical experiments verify that the proposed discontinuous-Galerkin-based immersed boundary method for elasticity problems leads to optimal convergence rates under combinations of essential and natural boundary conditions.
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A finite element method to compute three-dimensional equilibrium configurations of fluid membranes

TL;DR: A systematic algorithm for computing large deformations, wherein solutions at subsequent load steps are identified as perturbations of previously computed ones, and a Galerkin finite element method is used to compute discrete C 1 approximations of the normal offset coordinate.
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Universal Meshes: A new paradigm for computing with nonconforming triangulations

TL;DR: A method for discretizing planar C2-regular domains immersed in non-conforming triangulations by constructing mappings from triangles in a background mesh to curvilinear ones that conform exactly to the immersed domain.