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Robert W. Verona

Researcher at United States Department of the Army

Publications -  17
Citations -  185

Robert W. Verona is an academic researcher from United States Department of the Army. The author has contributed to research in topics: Night vision & Binocular vision. The author has an hindex of 7, co-authored 17 publications receiving 178 citations.

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Proceedings ArticleDOI

Human factors and safety considerations of night-vision systems flight using thermal imaging systems

TL;DR: In this paper, the GEC Ferranti NITE-OP/NIGHTBIRD aviator's night vision goggle (NVG) was developed under contracts to the Ministry of Defence for all three services in the United Kingdom (UK).
Proceedings ArticleDOI

Human Factors And Safety Considerations Of Night Vision Systems Flight

TL;DR: Military aviation night vision systems greatly enhance the capability to operate during periods of low illumination, but the visual input afforded with these devices does not approach that experienced using the unencumbered, unaided eye during moments of daylight illumination.
Patent

Apache helmet adapter for night vision goggles

TL;DR: The rail adapters have a concave inner portion that is form fitted and attachable to the Apache helmet, with one rail adapter on each of the right and left upper front sides of the AH-64 helmet.
Proceedings ArticleDOI

Convergent and divergent viewing affect luning, visual thresholds, and field-of-view fragmentation in partial binocular overlap helmet-mounted displays

TL;DR: Data is reviewed on the possible effect on target identification in the monocular regions of the FOV, particularly in areas affected by luning, and the effect of display mode on these aspects of visual perception.

Factors affecting the perception of luning in monocular regions of partial binocular overlap displays

TL;DR: In this article, the effect of a number of factors on the magnitude of luning was investigated, including the convergent versus the divergent display modes for presenting a partial binocular overlapping field-of-view, the display luminance level, and the placement of either black or white contours versus no (null) contours on the binocular overlap border.