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Roger J. Hubbold

Researcher at University of Manchester

Publications -  66
Citations -  1563

Roger J. Hubbold is an academic researcher from University of Manchester. The author has contributed to research in topics: Rendering (computer graphics) & Haptic technology. The author has an hindex of 22, co-authored 66 publications receiving 1529 citations. Previous affiliations of Roger J. Hubbold include University of Leicester.

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Journal ArticleDOI

Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment

TL;DR: The “impact-perceive-adapt” model of user performance, which considers the interaction between performance measures, perception of latency, and the breakdown of perception of immediate causality, is proposed as an explanation for the observed pattern of performance.
Proceedings ArticleDOI

Accurate camera calibration for off-line, video-based augmented reality

TL;DR: An improved feature tracking algorithm, based on the widely used Kanade-Lucas-Tomasi tracker is described, and RANSAC-based random sampling can be applied to the problem of self-calibration, allowing for more reliable upgrades to metric geometry.
Proceedings ArticleDOI

Navigation guided by artificial force fields

TL;DR: Results demonstrate that the force-field technique is an effective approach for effective, comfortable navigation in a virtual environment.
Proceedings ArticleDOI

Rapid shadow generation in real-world lighting environments

TL;DR: A new algorithm is proposed that uses consumer-level graphics hardware to render shadows cast by synthetic objects and a real lighting environment, and the visual fidelity of images generated by the algorithm is compared to both real photographs and synthetic images generated using non-real-time techniques.
Journal ArticleDOI

A network architecture supporting consistent rich behavior in collaborative interactive applications

TL;DR: This work argues that neither approach provides sufficient support for collaborative virtual reality scenarios nor, thus, a hybrid architecture is required, and presents an architecture that successfully meets many of these challenges and demonstrates its use in a distributed virtual prototyping application.