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Shinjiro Sueda
Researcher at Texas A&M University
Publications - 56
Citations - 1469
Shinjiro Sueda is an academic researcher from Texas A&M University. The author has contributed to research in topics: Computer science & Dynamic simulation. The author has an hindex of 15, co-authored 45 publications receiving 1183 citations. Previous affiliations of Shinjiro Sueda include University of Toronto & University of British Columbia.
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Computational design of mechanical characters
Stelian Coros,Bernhard Thomaszewski,Gioacchino Noris,Shinjiro Sueda,Moira Forberg,Robert W. Sumner,Wojciech Matusik,Bernd Bickel +7 more
TL;DR: An interactive design system that allows non-expert users to create animated mechanical characters by sketching motion curves indicating how different parts of the character should move, and significant parts of it extend directly to non-planar mechanisms, allowing for characters with compelling 3D motions.
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Musculotendon simulation for hand animation
TL;DR: An automatic technique for generating the motion of tendons and muscles under the skin of a traditionally animated character by integrating the traditional animation pipeline with a novel biomechanical simulator capable of dynamic simulation with complex routing constraints on muscles and tendons is described.
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Staggered projections for frictional contact in multibody systems
TL;DR: A new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduces a simple fixed-point property of this coupled system allows a novel algorithm for accurate frictional Contact Resolution based on a simple staggered sequence of projections to be constructed.
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Thin skin elastodynamics
TL;DR: A novel Eulerian representation of skin is proposed that avoids all the difficulties of constraining the skin to lie on the body surface by working directly on the surface itself.
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Boxelization: folding 3D objects into boxes
TL;DR: This work presents a method for transforming a 3D object into a cube or a box using a continuous folding sequence, and produces a single, connected object that can be physically fabricated and folded from one shape to the other.