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Stephen Muggleton

Researcher at Imperial College London

Publications -  247
Citations -  12380

Stephen Muggleton is an academic researcher from Imperial College London. The author has contributed to research in topics: Inductive logic programming & PROGOL. The author has an hindex of 46, co-authored 242 publications receiving 11680 citations. Previous affiliations of Stephen Muggleton include Astellas Pharma & University of London.

Papers
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Journal ArticleDOI

Learning higher-order logic programs

TL;DR: The theoretical results show that learning higher-order programs, rather than first- order programs, can reduce the textual complexity required to express programs, which in turn reduces the size of the hypothesis space and sample complexity.
Journal ArticleDOI

Beneficial and harmful explanatory machine learning

TL;DR: Investigating the explanatory effects of a machine learned theory in the context of simple two person games and proposing a framework for identifying the harmfulness of machine explanations based on the Cognitive Science literature indicate that human learning aided by a symbolic machine learning theory which satisfies a cognitive window has achieved significantly higher performance than human self learning.
Proceedings Article

Analogical Prediction

TL;DR: Experiments in the paper show that on English past tense data AP has significantly higher predictive accuracy on this data than both previously reported results and CProgol in inductive mode, however, on KRK illegal AP does not outperform CProGol in induction mode.
Book ChapterDOI

Bayesian inductive logic programming

TL;DR: It is argued that U-learnability is more appropriate than PAC for Universal (Turing computable) languages and allows a unified characterisation of speed-up learning and inductive learning.
Journal ArticleDOI

Meta-Interpretive Learning from noisy images

TL;DR: It is demonstrated that a general background recursive theory of light can itself be invented using LV and used to identify ambiguities in the convexity/concavity of objects such as craters in the scientific setting and partial obscuration of the ball in the RoboCup setting.