V
Vincent Jantet
Researcher at French Institute for Research in Computer Science and Automation
Publications - 13
Citations - 139
Vincent Jantet is an academic researcher from French Institute for Research in Computer Science and Automation. The author has contributed to research in topics: Inpainting & Rendering (computer graphics). The author has an hindex of 7, co-authored 13 publications receiving 129 citations. Previous affiliations of Vincent Jantet include European University of Brittany & École normale supérieure de Cachan.
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Proceedings ArticleDOI
Bit-rate allocation for multi-view video plus depth
TL;DR: The results show that depending on the acquisition configuration, the synthesized views require a different ratio between the depth and texture bit-rate: between 40% and 60% of the total bit- rate should be allocated to depth.
Proceedings ArticleDOI
Object-based Layered Depth Images for improved virtual view synthesis in rate-constrained context
TL;DR: This paper proposes a novel object-based LDI representation, improving synthesized virtual views quality, in a rate-constrained context, and reorganised pixels from each LDI layer are reorganised to enhance depth continuity.
Journal ArticleDOI
Joint projection filling method for occlusion handling in Depth-Image-Based Rendering
TL;DR: In this article, a joint projection filling (JPF) method is proposed to handle disocclusions in synthesized depth maps, a backward projection to synthesize virtual views, and a full-Z depth-aided inpainting to fill in disoccluded areas in textures.
Proceedings ArticleDOI
Incremental-LDI for multi-view coding
TL;DR: This paper describes an Incremental algorithm for Layer Depth Image construction (I-LDI) from multi-view plus depth data sets, and proposes a formulation of warping equations which reduces time consumption, specifically for LDI warping.
Journal ArticleDOI
A study of depth/texture bit-rate allocation in multi-view video plus depth compression
TL;DR: This paper investigates the elements impacting on the best bit- rate ratio between depth and color: total bit-rate budget, input data features, encoding strategy, and assessed view.